Empathize
Empathize
Students will launch the project by experiencing how digital actions create a footprint, then conduct real user interviews about online safety and cyberbullying. They will document quotes and observations in a structured empathy map that becomes the evidence base for defining a meaningful problem in the next phase.
Day 1
Define
Define
Students will synthesize their interview findings and empathy artifacts into a clear, user-centered problem definition focused on online safety and cyberbullying. They will identify patterns across multiple users, draft and critique "How Might We" statements grounded in evidence, and produce a design brief that will guide solution ideation in the next phase.
Day 2
Test/Present
Test/Present
Students will conduct a final validation test with a new user, refine their interactive quiz or virtual escape room based on authentic feedback, and present their full design journey at the Internet Safety Carnival and Digital Poster Fair, clearly tracing how user evidence shaped their cybersecurity solutions.
Days 6 - 7
Empathize
Days 1–1
Define
Days 2–2
Ideate
Days 3–3
Prototype
Days 4–5
Day 5
Test/Present
Days 6–7
Day 6
July 2026
Mon
Tue
Wed
Thu
Fri
27
Day 1
Empathize
🕵️ Digital Footprint Detective
🕵️ Digital Footprint Detective
👥 Real User Interviews
👥 Real User Interviews
August 2026
Mon
Tue
Wed
Thu
Fri
10
Day 3
Ideate
💡 20 Cyber Safety Ideas Sprint
💡 20 Cyber Safety Ideas Sprint
🎯 User-Needs Decision Matrix
🎯 User-Needs Decision Matrix
24
Day 5
September 2026
Mon
Tue
Wed
Thu
Fri
31
Day 6
Test/Present
7
Day 7
🎤 Design Story Rehearsal
🎤 Design Story Rehearsal
🎪 Internet Safety Carnival Presentation
🎪 Internet Safety Carnival Presentation