Empathize
Students will investigate how real viewers interpret color, texture, and anthropomorphic traits in animal art by conducting interviews and creating empathy maps grounded in direct quotes. They will surface assumptions, practice active listening, and document user insights that will guide their problem definition in the next phase.
Day 1
🧠 Empathy Map: Color & Texture Insights
Deliverable 10m
πŸ–ΌοΈ Inspirational Gallery Tour & Scavenger Hunt
Launch 15m
🎀 Interview Protocols for Art Viewers
Knowledge/Skill Building 10m
πŸ‘₯ Peer Interviews on Color & Personality
Community Experience 10m
Define
Students will synthesize interview data about how viewers interpret color, texture, and anthropomorphic traits in animal portraits. They will identify patterns across multiple users, develop evidence-based empathy artifacts, and craft a focused How Might We statement that guides ideation in the next phase.
Day 2
🧠 Affinity Mapping Viewer Quotes
Knowledge/Skill Building 15m
🎨 Empathy Map for Art Viewers
Deliverable 15m
❓ Crafting Color & Texture HMW
Knowledge/Skill Building 10m
πŸ” HMW Peer Evidence Check
Deliverable 5m
Ideate
Students will generate a wide range of user-centered concepts for communicating animal personality through color, texture, and interaction, then converge on the strongest ideas using evidence from real user research. By the end of the phase, each team will have 2–3 annotated concept sketches or storyboards that directly address documented user needs and are ready for prototyping.
Day 3
🎨 Divergent Brainstorm: 20 Ways to Show Personality
Project Work 15m
✏️ Crazy-8s Character Sketch Sprint
Project Work 10m
πŸ—£οΈ Peer Feedback: 2 Stars & 1 Question
Deliverable 10m
πŸ“Š User-Needs Decision Matrix
Knowledge/Skill Building 5m
πŸ–ΌοΈ Annotated Concept Storyboards
Deliverable 5m
Prototype
Students will build and refine low- to medium-fidelity prototypes of their anthropomorphic animal portrait scrolls, stop-motion animations, and collaborative mural/kiosk concepts. They will test prototypes with real users, document feedback, and revise based on evidence, preparing strong iteration logs for final presentation.
Day 4
90 min over capacity (45 min available across 1 day)
✏️ Rapid Portrait Prototype Sketch
Project Work 20m
🎬 Stop-Motion Storyboard Draft
Project Work 10m
πŸ—£οΈ User Test & Feedback Notes
Deliverable 15m
πŸ” Prototype Iteration Log
Deliverable 45m
🎨 Team Mural & Kiosk Mockup
Project Work 45m
Test/Present
Students will conduct a final validation test of their anthropomorphic animal portrait animations and exhibition pieces with new users, refine their interactive mural and kiosk based on feedback, and present their full design journeyβ€”from empathy research to final iterationβ€”during the Storyteller’s Studio and Animal Collective Mural Unveil.
Day 5
πŸ§ͺ Final User Test: Fresh Eyes Feedback
Community Experience 20m
πŸ”§ Rapid Revision Sprint
Project Work 15m
🎀 Storyteller’s Studio & Mural Unveil
Assessment 10m