Middle School Grade
Project
1 week
1-pager
Empathize
Empathize
Students will engage in a Kwanzaa Cultural Exploration Day, conduct structured interviews with African-American community members or cultural practitioners, and create an evidence-based empathy map capturing authentic user insights about how the Nguzo Saba principles are lived and experienced.
Day 1
10 min over capacity (45 min available across 1 day)
Ideate
Ideate
Students will generate a wide range of possible interactive station concepts for the Kwanzaa Culture Carnival, using their interview evidence and "How Might We" statements to guide divergent thinking before narrowing to their strongest, user-centered ideas through structured evaluation.
Day 3
Test/Present
Test/Present
Students will conduct a final round of authentic user testing with a new audience member, refine their interactive Kwanzaa Culture Carnival stations based on evidence, and present their full design journeyβlinking interview insights, problem definition, prototype iterations, and final decisionsβto community stakeholders during a culminating showcase.
Day 5
Empathize
Days 1–1
Day 1
π§ Empathy Map: Says, Thinks, Does, Feels
Deliverable
10m
π Kwanzaa Cultural Exploration Day
Launch
20m
π€ Interview Protocols for Nguzo Saba Stories
Knowledge/Skill Building
15m
π£οΈ Community Kwanzaa Interviews
Community Experience
10m
Define
Days 2–2
Day 2
π§ Insight Clustering from Interview Quotes
Knowledge/Skill Building
15m
π― Strong HMW Writing Mini-Lesson
Knowledge/Skill Building
10m
βπΎ Kwanzaa Design Brief & HMW
Deliverable
12m
π HMW Evidence Peer Critique
Assessment
8m
Ideate
Days 3–3
Day 3
π SCAMPER on Umoja Chain Ideas
Knowledge/Skill Building
8m
π§ Divergent Brainstorm: 15+ Station Ideas
Project Work
12m
βοΈ Crazy 8s Kinara & Mkeka Sketches
Project Work
10m
π User-Need Decision Matrix
Knowledge/Skill Building
7m
πΊοΈ Visitor Interaction Storyboards
Deliverable
8m
Prototype
Days 4–4
Day 4
π οΈ Rapid Carnival Station Build
Project Work
20m
π¨ Tile Version 1 Build
Project Work
15m
π§ͺ Peer User Testing Rounds
Research
10m
Test/Present
Days 5–5
Day 5
π§ͺ New User Testing: Carnival Station
Project Work
20m
π Final Revision & Evidence Log
Deliverable
10m
π£οΈ Design Story Rehearsal
Knowledge/Skill Building
5m
πͺ Kwanzaa Culture Carnival Presentation
Assessment
10m
May 2026
Mon
Tue
Wed
Thu
Fri
18
Day 1
Empathize
π§ Empathy Map: Says, Thinks, Does, Feels
π Kwanzaa Cultural Exploration Day
π€ Interview Protocols for Nguzo Saba Stories
π£οΈ Community Kwanzaa Interviews
19
Day 2
Define
π§ Insight Clustering from Interview Quotes
π― Strong HMW Writing Mini-Lesson
βπΎ Kwanzaa Design Brief & HMW
π HMW Evidence Peer Critique
20
Day 3
Ideate
π SCAMPER on Umoja Chain Ideas
π§ Divergent Brainstorm: 15+ Station Ideas
βοΈ Crazy 8s Kinara & Mkeka Sketches
π User-Need Decision Matrix
πΊοΈ Visitor Interaction Storyboards
21
Day 4
Prototype
π οΈ Rapid Carnival Station Build
π¨ Tile Version 1 Build
π§ͺ Peer User Testing Rounds
22
Day 5
Test/Present
π§ͺ New User Testing: Carnival Station
π Final Revision & Evidence Log
π£οΈ Design Story Rehearsal
πͺ Kwanzaa Culture Carnival Presentation