Empathize
Empathize
Students will investigate the needs, perspectives, and prior knowledge of real users in order to design a meaningful Golden Bodhi Tree painting and Eightfold Path workshop for the Bodhi Art Festival. They will conduct direct interviews, document evidence-based insights, and create structured empathy artifacts that ground future design decisions in authentic user voices.
Day 1
Define
Define
Students will synthesize interview data and research about Buddhism, the Bodhi tree, and the Eightfold Path into a clear, evidence-based design brief. They will identify patterns across users, draft and critique "How Might We" statements, and produce a focused problem definition that guides their workshop and art prototypes.
Day 2
Ideate
Ideate
Students will generate a wide range of user-centered workshop concepts for the Bodhi Art Festival, using their interview evidence and defined 'How Might We' statements to brainstorm, refine, and select the most promising interactive experience. They will move from divergent idea generation to a clearly justified top concept supported by annotated sketches tied to real user needs and Buddhist teachings.
Day 3
Prototype
Prototype
Students will build and refine testable versions of their Bodhi Art Festival interactive workshop, moving from low-fidelity paper prototypes to a higher-fidelity materials kit. They will document user testing with peers, gather specific feedback connected to Buddhist teachings and user needs, and revise their designs using an iteration log that traces changes back to evidence.
Day 4
Test/Present
Test/Present
Students will conduct a final validation of their Bodhi Art Festival Interactive Workshop with new users, refine materials based on real feedback, and present a design story that traces their journey from empathy interviews to final prototype, explicitly connecting artistic choices and workshop design decisions to Buddhist teachings and user evidence.
Day 5
Empathize
Days 1–1
Day 1
π³ Bodhi Day Design Challenge Launch
Launch
10m
π€ Interview Protocol for Enlightenment & Art
Knowledge/Skill Building
10m
π£οΈ Live User Interviews
Community Experience
15m
π§ Empathy Map for Festival Guest
Deliverable
10m
Define
Days 2–2
Day 2
π§© Affinity Mapping Interview Quotes
Knowledge/Skill Building
15m
π§ From Themes to Insight Statements
Knowledge/Skill Building
10m
β Crafting Bodhi Workshop HMW Questions
Deliverable
10m
π HMW Peer Evidence Check
Assessment
10m
Ideate
Days 3–3
Day 3
π§ 20 Bodhi Workshop Ideas Sprint
Deliverable
12m
βοΈ Crazy 8s Bodhi Sketches
Deliverable
10m
π SCAMPER the Bodhi Experience
Knowledge/Skill Building
8m
π User-Need Decision Matrix
Knowledge/Skill Building
7m
πΊοΈ User Interaction Storyboard
Deliverable
8m
Prototype
Days 4–4
Day 4
π§ͺ Rapid Workshop Mockup
Project Work
20m
π₯ Peer User Test Round 1
Research
15m
π Iteration Log & Redesign
Deliverable
10m
Test/Present
Days 5–5
Day 5
π§ͺ New User Workshop Test
Project Work
20m
π Final Revision Log
Deliverable
10m
π£οΈ Design Story Rehearsal
Knowledge/Skill Building
15m
π¨ Bodhi Art Festival Presentation
Assessment
May 2026
Mon
Tue
Wed
Thu
Fri
25
Day 1
Empathize
π³ Bodhi Day Design Challenge Launch
π€ Interview Protocol for Enlightenment & Art
π£οΈ Live User Interviews
π§ Empathy Map for Festival Guest
26
Day 2
Define
π§© Affinity Mapping Interview Quotes
π§ From Themes to Insight Statements
β Crafting Bodhi Workshop HMW Questions
π HMW Peer Evidence Check
27
Day 3
Ideate
π§ 20 Bodhi Workshop Ideas Sprint
βοΈ Crazy 8s Bodhi Sketches
π SCAMPER the Bodhi Experience
π User-Need Decision Matrix
πΊοΈ User Interaction Storyboard
28
Day 4
Prototype
π§ͺ Rapid Workshop Mockup
π₯ Peer User Test Round 1
π Iteration Log & Redesign
29
Day 5
Test/Present
π§ͺ New User Workshop Test
π Final Revision Log
π£οΈ Design Story Rehearsal
π¨ Bodhi Art Festival Presentation