Empathize
Empathize
Students will launch the Free Market Economy project through a marketplace simulation, learn foundational vocabulary (supply, demand, goods, services, specialization), and conduct firsthand user research with members of the school community to create an evidence-based empathy map that will ground their later problem definition and prototype work.
Days 1 - 3
No activities have been added to this phase yet.
Define
Define
Students will synthesize their interview research into clear, evidence-based problem definitions that name a specific user need within the classroom marketplace. They will identify patterns across multiple users, analyze how individual choices affect supply, demand, goods, services, and community well-being, and craft a focused "How Might We" statement grounded in direct quotes and observations from the school community.
Days 4 - 6
Ideate
Ideate
Students will generate a wide range of market solution ideas grounded in real user needs, use structured ideation strategies to push beyond obvious answers, and select top concepts using user-centered economic criteria connected to supply, demand, goods, services, and community well-being.
Days 7 - 10
No activities have been added to this phase yet.
Prototype
Prototype
Students will build, test, and refine increasingly sophisticated prototypes of their marketplace goods or services, documenting how user feedback from the school community leads to measurable design changes connected to supply, demand, pricing, and community well-being.
Days 11 - 15
No activities have been added to this phase yet.
Test/Present
Test/Present
Students will validate their refined marketplace solutions with new users, analyze supply and demand data from testing, and present their Community Market Solution during a hallway Market Day exhibition. They will trace their design decisions back to real user evidence and explain how individual choices in a free market impact community well-being.
Days 16 - 20
No activities have been added to this phase yet.
Empathize
Days 1–3
Day 1
Day 2
Day 3
Define
Days 4–6
Day 4
Day 5
Ideate
Days 7–10
Day 7
Day 8
Day 9
Day 10
Prototype
Days 11–15
Day 11
Day 12
Day 13
Day 14
Day 15
Test/Present
Days 16–20
Day 16
Day 17
Day 18
Day 19
Day 20
July 2026
Mon
Tue
Wed
Thu
Fri
13
Day 1
Empathize
14
Day 2
15
Day 3
16
Day 4
Define
17
Day 5
20
Day 6
✅ Problem Definition Milestone Check
✅ Problem Definition Milestone Check
21
Day 7
Ideate
22
Day 8
23
Day 9
24
Day 10
27
Day 11
Prototype
28
Day 12
29
Day 13
30
Day 14
31
Day 15
August 2026
Mon
Tue
Wed
Thu
Fri
3
Day 16
Test/Present
4
Day 17
5
Day 18
6
Day 19
7
Day 20