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Empathize
Students will build empathy and cultural understanding by engaging with community members, practicing respectful listening, and gathering user insights that will guide the design of their Cultural Ambassador Research Brief and Interactive Cultural Map.
Days 1 - 3
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Define
Students will synthesize insights from community partner interactions and early research to clearly define user needs and craft a focused problem statement that will guide the design of their Interactive Cultural Map and World Unity Expo booth.
Days 4 - 6
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Ideate
Students will generate and refine creative, user-centered ideas for their Interactive Cultural Map and World Unity Expo booth by brainstorming multiple possibilities, evaluating them against user needs, and selecting strong concepts to prototype.
Days 7 - 10
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Prototype
Students will build and refine testable versions of their Interactive Cultural Map and Cultural Ambassador Research Brief, using peer and community-centered feedback to improve clarity, empathy, and user experience before the final exhibition.
Days 11 - 15
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Test/Present
Students will test and refine their Interactive Cultural Maps and Cultural Ambassador Research Briefs with authentic users, incorporate feedback, and present at the World Unity Expo to demonstrate how understanding cultural similarities and differences promotes global unity.
Days 16 - 20
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