Empathize
Students will conduct empathy interviews with new students to uncover their experiences and challenges, recording insights to inform the development of their mobile app prototype.
Days 1 - 3
Meet New Students
Launch 60m
Design Empathy Interview Protocols
Knowledge/Skill Building 60m
User Research Artifacts
Deliverable
Define
Students will collaboratively analyze the insights gathered from user interviews and the 'Empathy Walkthrough,' distilling these findings into a clear, concise problem statement that will guide their design process.
Days 4 - 6
Synthesize Interviews into POV Statements
Knowledge/Skill Building 45m
Draft Initial Wireframes for Maps
Project Work 60m
POV and HMW Pack
Deliverable
Ideate
Students will engage in collaborative brainstorming sessions to generate a wide array of innovative app features that reflect their understanding of school culture, ensuring diverse user needs are addressed through creative ideation processes.
Days 7 - 10
Create User Personas From Interviews
Knowledge/Skill Building 45m
Peer Critique of Wireframe Concepts
Project Work 50m
Prototype Revision for Culture Map
Project Work 60m
Top Concepts Pack
Deliverable
Prototype
Students will construct and refine high-fidelity mobile app prototypes by integrating interactive maps and resource guides, utilizing peer feedback and collaborative problem-solving to ensure the app effectively communicates school culture and layout to new students.
Days 11 - 15
15 min over capacity (225 min available across 5 days)
Synthesize Interview Insights into Personas
Knowledge/Skill Building 60m
Guided Heuristics for App Usability
Knowledge/Skill Building 60m
Mid-Project Wireframe Critique Panel Workshop
Project Work 60m
Iteration Planning for Prototype Refinement
Project Work 60m
Prototype Iteration Log
Deliverable
User Testing Report
Deliverable
Test/Present
Students will conduct live testing sessions with new students, refine their app based on feedback, and present their finalized high-fidelity mobile app prototypes to an audience of peers, teachers, and community stakeholders, showcasing how effectively it communicates the school's culture and layout.
Days 16 - 20
35 min over capacity (225 min available across 5 days)
Synthesize Feedback from Live Testing
Knowledge/Skill Building 60m
Conduct Live Testing and Iteration
Project Work 60m
Refine Prototype for Final Presentation
Project Work 50m
Prototype Iteration Sprint
Launch 90m
App Prototype Showcase
Assessment
Final Prototype Presentation
Deliverable