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Empathize
Students will select a country to represent in Model UN simulations, attend a workshop on evaluating source credibility using the CRAAP test, and conduct initial research to identify at least two credible introductory sources on their country's political system and impact on global issues.
Days 1 - 3
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Define
Students will consolidate their country research into a well-defined problem statement that identifies key demographic trends and resource management challenges, considering cultural influences, policies, and international roles, and subsequently share findings with peers through focused discussions.
Days 4 - 6
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Ideate
Students will brainstorm and propose innovative solutions to address their selected country's challenges related to cultural heritage, economic strategies, historical conflicts, military strategies, and environmental policies, experimenting with diverse approaches through collaborative sessions with peers and digital tools.
Days 7 - 10
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Prototype
Students will collaboratively create and refine prototypes of their educational board game and interactive map, applying feedback from peer review sessions to enhance realism, accuracy, and engagement, while synthesizing cultural, historical, and economic insights into their representations.
Days 11 - 15
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Test/Present
Students will present their findings on their chosen country's global strategies and cultural influences during a 'Global Showcase Fair,' engaging with peers, community partners, and stakeholders through interactive booths and presentations.
Days 16 - 20
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