Empathize
Students will engage in a 'Pattern Hunt & Design Challenge' by exploring their school environment to identify natural and man-made patterns, collaborating on sketches that empathize with user needs and inspire initial project designs.
Days 1 - 4
15 min over capacity (180 min available across 4 days)
Pattern Hunt: School and Local Community Exploration
Launch 90m
Sketch Collaboration Workshop
Activity 60m
Feedback and Reflection Session
Deliverable 45m
Pattern Sketch Presentation
Assessment
Define
Students will synthesize findings from their Pattern Hunt to articulate a clear, structured problem statement that drives their design decisions, reflect on real-world applications, and engage in guided group discussions to identify challenges to address with their numerical patterns and expressions.
Days 4 - 6
Real-World Application Discussion
Activity 45m
Peer Feedback and Revision Session
Deliverable 45m
Problem Statement Presentation
Assessment
Ideate
Students will collaborate to brainstorm diverse ideas using numerical expressions and observed patterns to design innovative logical systems or games, culminating in sketches or models that reflect their creativity and problem-solving skills.
Days 7 - 9
45 min over capacity (135 min available across 3 days)
Pattern Explorers Workshop
Activity 60m
Collaborative Design Session
Activity 75m
Peer Review & Feedback
Deliverable 45m
Collaborative Game Design Presentation
Assessment
Prototype
Students will construct low-fidelity prototypes of their logical systems or games using LEGO bricks and modeling clay, emphasizing the integration of numerical patterns and expressions to refine their designs in preparation for peer feedback sessions.
Days 10 - 12
15 min over capacity (135 min available across 3 days)
LEGO Prototype Workshop
Activity 90m
Peer Feedback and Prototype Refinement
Deliverable 60m
Logical System or Game Presentation
Assessment
Test
Students will present their prototypes to peers and community partners for feedback, analyze the responses to identify patterns and areas for improvement, and make revisions to refine their designs in preparation for the final showcase.
Days 13 - 15
Peer Feedback Exchange
Deliverable 45m
Community Partner Feedback Session
Activity 45m
Prototype Presentation and Reflection
Assessment