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Empathize
Students will engage with elderly community partners by asking gentle questions and observing their daily experiences to understand their needs and challenges, fostering deeper connections and setting the foundation for creating supportive solutions.
Days 1 - 4
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Define
Students will articulate the specific needs and challenges of elderly friends by synthesizing empathy findings and defining meaningful ways to enhance health and happiness, setting a clear direction for ideation and solution development.
Days 5 - 8
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Ideate
Students will brainstorm creative and enjoyable exercise routines and nutritious snack ideas for elderly friends, collaborating in groups to utilize feedback for refining their ideas and preparing to transition these concepts into prototypes.
Days 9 - 12
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Prototype
Students will collaborate to create simple prototype ideas such as exercise games or healthy snack plans using materials like posters and digital tools, receive feedback from peers and community partners, and revise their prototypes to align with the needs of elderly friends over four days.
Days 13 - 16
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Test
Students will engage with elderly friends to gather feedback on their exercise and snack prototypes, using observations and direct communication to refine their plans to better support elderly health and well-being.
Days 17 - 20
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