5th Grade
Project
4 weeks
CCSS.ELA-Literacy.W.5.7
Self Directed Learning
1-pager
Rubric
Competency Progression Rubric
Competency-first rubric
Learning Journey
Ask
Ask
Students will define the problem by exploring the essential question, gathering research from various sources, and collaborating with an amusement park expert to identify real-world constraints on roller coaster design, setting the foundation for innovative thinking in subsequent phases.
Days 1 - 3
105 min over capacity (135 min available across 3 days)
Imagine
Imagine
Students will brainstorm creative roller coaster design ideas using mind maps and sketches, examining how to navigate constraints of materials and budget, while gaining insights from research and peer discussions to refine their concepts.
Days 3 - 5
165 min over capacity (135 min available across 3 days)
Plan
Plan
Students will collaborate in teams to select the most feasible roller coaster prototype idea and develop a detailed construction plan considering budget and material constraints, utilizing research findings and community partner insights.
Days 5 - 7
105 min over capacity (135 min available across 3 days)
Create
Create
Students will construct initial roller coaster prototypes using everyday materials, applying their knowledge from research and planning to solve engineering challenges within budget constraints and prepare for testing and refinement in subsequent phases.
Days 7 - 9
150 min over capacity (135 min available across 3 days)
Test
Test
Students will conduct hands-on tests of their roller coaster models to observe performance, collect feedback on safety and functionality, analyze data against budget and material constraints, and prepare for design revisions.
Days 9 - 11
105 min over capacity (135 min available across 3 days)
Improve
Improve
Students will analyze feedback and test data from their initial roller coaster prototypes to revise and enhance design features, creating improvements that address the essential question about overcoming real-world constraints.
Days 11 - 13
105 min over capacity (135 min available across 3 days)
Share
Share
Students will present their roller coaster prototypes at the Amusement Expo, engage in interactive Q&A sessions with experts and peers, and reflect on their learning journey to articulate how they've navigated real-world constraints throughout the project.
Days 13 - 14
60 min over capacity (90 min available across 2 days)
Plan
Ask
Days 1–3
Day 1
Researching Roller Coaster Design
Activity
45m
Roller Coaster Creator Challenge
Launch
60m
Guest Speaker: Amusement Park Expert
Activity
45m
Collaborative Constraints Mapping
Activity
45m
Peer Feedback Session on Research Progress
Deliverable
45m
Day 2
Imagine
Days 3–5
Day 3
Mind Map Brainstorm Session
Activity
60m
Initial Sketch Workshop
Activity
45m
Roller Coaster Inspiration Gallery Walk
Launch
45m
Research Findings Presentation
Assessment
Design Constraints Analysis Report
Assessment
Day 4
Final Tuning and Adjustments
Activity
45m
Peer Design Review and Feedback Session
Deliverable
60m
Research Findings Collaboration
Activity
45m
Plan
Days 5–7
Day 5
Design Plan Drafting and Feedback Session
Deliverable
45m
Research and Budget Workshop
Activity
60m
Material Selection and Problem-Solving Challenge
Activity
50m
Research Portfolio Submission
Assessment
Mind Map and Sketch Presentation
Assessment
Day 6
Reflective Journaling and Group Discussion
Deliverable
40m
Design Plan Presentation Preparation
Activity
45m
Create
Days 7–9
Day 7
Design and Build Session
Activity
90m
Roller Coaster Material Selection Workshop
Activity
60m
Collaborative Design Plan Presentation
Assessment
Team Reflection on Design Process
Assessment
Day 8
Self-Reflection Journal Activity
Deliverable
30m
Peer Feedback Exchange
Deliverable
45m
Prototype Refinement Workshop
Activity
60m
Self-Reflection Log
Assessment
Test
Days 9–11
Day 9
Reflective Journaling on Test Observations
Deliverable
30m
Roller Coaster Test Run Observation
Activity
60m
Roller Coaster Prototype Presentation
Assessment
Day 10
Mini Presentation Dry Run
Deliverable
45m
Roller Coaster Performance Evaluation
Assessment
Peer Feedback Carousel
Deliverable
45m
Design Revision Planning
Activity
60m
Improve
Days 11–13
Day 11
Collaborative Design Workshop
Activity
60m
Reflective Design Journal
Deliverable
30m
Design Revision Presentation
Assessment
Day 12
Engineering Experts Q&A
Launch
45m
Hands-on Design Revision
Activity
60m
Revised Portfolio Submission
Assessment
Peer Feedback Session
Deliverable
45m
Share
Days 13–14
Day 13
Expo Presentation Rehearsal
Activity
60m
Peer Feedback Workshop
Deliverable
45m
Interactive Q&A Practice
Activity
45m
Design Improvement and Reflection Presentation
Assessment
Day 14
Amusement Expo: Roller Coaster Presentation
Assessment
Interactive Q&A Session
Assessment
Day 15
Day 16
Day 17
Day 18
Day 19
Day 20
April 2026
Mon
Tue
Wed
Thu
Fri
6
Day 1
Ask
Researching Roller Coaster Design
Roller Coaster Creator Challenge
Guest Speaker: Amusement Park Expert
Collaborative Constraints Mapping
Peer Feedback Session on Research Progress
7
Day 2
8
Day 3
Imagine
Mind Map Brainstorm Session
Initial Sketch Workshop
Roller Coaster Inspiration Gallery Walk
Research Findings Presentation
Design Constraints Analysis Report
9
Day 4
Final Tuning and Adjustments
Peer Design Review and Feedback Session
Research Findings Collaboration
10
Day 5
Plan
Design Plan Drafting and Feedback Session
Research and Budget Workshop
Material Selection and Problem-Solving Challenge
Research Portfolio Submission
Mind Map and Sketch Presentation
13
Day 6
Reflective Journaling and Group Discussion
Design Plan Presentation Preparation
14
Day 7
Create
Design and Build Session
Roller Coaster Material Selection Workshop
Collaborative Design Plan Presentation
Team Reflection on Design Process
15
Day 8
Self-Reflection Journal Activity
Peer Feedback Exchange
Prototype Refinement Workshop
Self-Reflection Log
16
Day 9
Test
Reflective Journaling on Test Observations
Roller Coaster Test Run Observation
Roller Coaster Prototype Presentation
17
Day 10
Mini Presentation Dry Run
Roller Coaster Performance Evaluation
Peer Feedback Carousel
Design Revision Planning
20
Day 11
Improve
Collaborative Design Workshop
Reflective Design Journal
Design Revision Presentation
21
Day 12
Engineering Experts Q&A
Hands-on Design Revision
Revised Portfolio Submission
Peer Feedback Session
22
Day 13
Share
Expo Presentation Rehearsal
Peer Feedback Workshop
Interactive Q&A Practice
Design Improvement and Reflection Presentation
23
Day 14
Amusement Expo: Roller Coaster Presentation
Interactive Q&A Session
24
Day 15
27
Day 16
28
Day 17
29
Day 18
30
Day 19
1
Day 20