Learning Goals & Products

Learning Goals

1

Students will be able to define the criteria and constraints for an amusement park ride design challenge using scientific principles and real-world impacts.

2

Students will be able to construct a scale model amusement park ride that demonstrates force, motion, and energy transfer.

3

Students will be able to use programming and robotics to operate a model amusement park ride in a controlled simulation.

4

Students will be able to calculate area, volume, and surface area for parts of a ride model to support accurate design decisions.

5

Students will be able to test and revise an amusement park ride model based on performance data and peer feedback.

6

Students will be able to collaborate with team members to present a ride design portfolio that explains engineering choices and challenges.

Products

individual

Individual Ride Design Analysis Report

Students complete an individual written report analyzing one amusement park ride design problem, including criteria, constraints, math calculations, and an explanation of force, motion, and energy in the model. The report also includes a personal reflection on testing, revisions, and technology choices.

team

Team Amusement Park Ride Model and Expo Presentation

Teams build, program, and demonstrate a working model amusement park ride and present a design portfolio at the Amusement Park Expo. Their presentation explains the engineering process, math, testing data, revisions, and how the final ride meets the design challenge.

Rubric

No rubric has been generated yet.