8th Grade
Project
4 weeks
Histories Unfold: America's Dynamic Tapestry
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Purpose
The purpose of this project is to engage eighth-grade students in a deeper exploration of U.S. history through the creative process of designing a board game. This project aims to help students understand how key historical events have shaped America's identity and values, and how diverse communities have contributed to the nation's narrative. By collaborating with local history museums and university history departments, students will access primary sources and expert insights, enhancing their research skills and historical understanding. The project will culminate in a 'Voices of History' event, where students will showcase their games and participate in discussions, allowing them to reflect on their learning and the importance of diverse perspectives in history. This project aligns with Wisconsin state standards, focusing on historical inquiry, analysis of primary sources, and understanding the contributions of various communities to American history. Students will develop competencies in critical thinking, creativity, collaboration, and communication through structured reflection, critique, and revision processes.
Learning goals
In this project, students will engage in a comprehensive exploration of U.S. history, focusing on how key events have shaped the nation's identity and values. They will investigate the contributions of diverse communities, including Indigenous peoples, African Americans, immigrants, and women, to the broader narrative of American history. Through historical research, students will analyze primary sources and artifacts to incorporate authentic historical details into their board game designs. This project aims to develop students' skills in critical thinking, creativity, and historical analysis, aligned with Wisconsin state standards for social studies, such as understanding historical context, recognizing multiple perspectives, and analyzing the impact of significant events and individuals on the development of the United States. Additionally, students will enhance their communication skills by presenting their board games and engaging in discussions with peers, community partners, and guest speakers. The project encourages reflection on diversity and equity, fostering socio-emotional growth and a deeper understanding of the diverse stories that contribute to American history.
Standards
- Wisconsin Standards for Social Studies - SS.Hist1.a.8: Use historical evidence to analyze and evaluate the causes and effects of events in United States history.
- Wisconsin Standards for Social Studies - SS.Inq3.b.8: Develop claims and counterclaims while pointing out the strengths and limitations of both, using evidence from multiple sources and perspectives.
- Common Core - CCSS.ELA-LITERACY.WHST.6-8.7: Conduct short research projects to answer a question (including a self-generated question), drawing on several sources and generating additional related, focused questions that allow for multiple avenues of exploration.
Products
In this project, 8th-grade students will create a board game that guides players through key events in U.S. history, highlighting the contributions of diverse communities and their impact on the nation's identity and values. The board game will serve as an educational tool that integrates historical accuracy, creativity, and diverse perspectives. Students will engage in a comprehensive design process, including research, critique, and revision, to ensure their final product is both informative and engaging.
The project will culminate in a 'Voices of History' event, where students will showcase their board games and participate in panel discussions with guest speakers, including local historians and university faculty. This exhibition will provide an opportunity for students to present their work to a broader audience, receive feedback, and engage in meaningful dialogue about the historical themes and community stories represented in their designs.
Throughout the project, students will meet Wisconsin state standards for social studies, focusing on historical inquiry and analysis, understanding historical events and their impact, and recognizing the contributions of diverse groups to American history. They will also develop competencies in critical thinking, collaboration, and communication through the iterative design process and interactions with community partners. By the end of the project, students will have a deeper understanding of U.S. history and the diverse narratives that shape it, as well as enhanced skills in research, reflection, and creative expression.
Launch
To effectively launch this project and engage eighth-grade students, initiate a "Voices of the Past Storytelling Session." Invite guest speakers from diverse backgrounds, including historians, community leaders, and individuals with personal stories related to key events in U.S. history. These speakers will share narratives about their ancestors and communities, highlighting their contributions to American history. This session will not only provide inspiration but also offer students a rich tapestry of perspectives to draw from as they begin designing their board games.
Incorporate Wisconsin state standards by ensuring that the project aligns with the Wisconsin Standards for Social Studies, specifically focusing on the History strand. This includes analyzing significant events, individuals, and developments in U.S. history, and understanding the diverse perspectives and contributions of different communities. Encourage students to engage in historical inquiry by examining primary sources and artifacts, which supports the development of critical thinking and research skills as outlined in the standards.
This launch activity will set the stage for students to explore the essential questions of the project, fostering a deeper understanding of how historical events and diverse narratives have shaped the nation's identity and values.
Exhibition
To effectively exhibit the students' board games at the end of the project, consider organizing a "Voices of History" exhibition event in collaboration with the university's history department. This event will serve as a platform for students to showcase their board games to a broader audience, including community partners, parents, and peers. The exhibition can be set up in a gallery-style format, where each student or group has a designated space to display their game, alongside design portfolios that document their research, design process, and reflections.
During the event, students can engage in panel discussions with guest speakers, such as historians and community leaders, who can provide insights into the historical themes and community stories represented in their games. This interaction will not only highlight the students' work but also deepen their understanding of the historical narratives they have explored.
To align with Wisconsin state standards for 8th grade, the project should incorporate standards such as analyzing the impact of historical events on national identity (Wisconsin Standard SS.Hist1), understanding diverse perspectives and contributions to history (Wisconsin Standard SS.Hist2), and developing skills in historical inquiry and research (Wisconsin Standard SS.Inq3).
The exhibition will also include a peer and community feedback session, where attendees can provide constructive feedback on the historical accuracy, creativity, and inclusion of diverse perspectives in the board games. This feedback will be invaluable for students as they reflect on their learning journey and the impact of their work.
Overall, the exhibition will celebrate the students' achievements, foster a deeper appreciation for U.S. history, and encourage ongoing dialogue about the diverse narratives that shape our nation's identity.
Plan
Week 1 | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 |
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Activities |
Activity 1: Voices of the Past Storytelling Session - Invite guest speakers from diverse backgrounds to share narratives about their ancestors and communities, focusing on key events in U.S. history.
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Activity 2: Introduction to Project and Essential Questions - Discuss the project goals, learning objectives, and essential questions with students. Introduce the concept of historical inquiry and the role of primary sources.
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Activity 3: Historical Context Exploration - Students will research key events in U.S. history, utilizing online resources and library materials to gather initial information about significant historical events and figures.
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Activity 4: Primary Source Analysis Workshop - Teach students how to analyze primary sources. Provide examples of primary documents, artifacts, and historical images for students to examine and discuss.
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Activity 5: Group Formation and Initial Brainstorming - Organize students into groups for the board game project. Facilitate a brainstorming session where students discuss potential themes, events, and communities to focus on in their board games.
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Deliverables |
1. Deliverable 1: Reflection Journal Entry - Students will write a journal entry reflecting on the Voices of the Past Storytelling Session, noting key insights and personal responses.
2. Deliverable 2: Research Notes - Students will submit notes from their initial research on U.S. historical events and figures, highlighting key facts and potential ideas for their board games. 3. Deliverable 3: Primary Source Analysis Worksheet - Completion of a worksheet analyzing a primary source, demonstrating students' understanding of historical context and perspective. |
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Preparation |
1. Teacher Preparation Task 1: Coordinate and schedule guest speakers for the Voices of the Past Storytelling Session.
2. Teacher Preparation Task 2: Prepare introductory materials outlining the project objectives, essential questions, and timeline. 3. Teacher Preparation Task 3: Gather and curate a selection of primary sources for the analysis workshop, ensuring a diverse range of perspectives and historical contexts. 4. Teacher Preparation Task 4: Arrange student group assignments and prepare guidelines for the initial brainstorming session. |
Week 2 | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 |
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Activities |
Activity 1: Advanced Research and Source Evaluation - Students will continue their research, focusing on evaluating the credibility and relevance of various sources. They will be introduced to methods for distinguishing between primary and secondary sources and how to assess their reliability.
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Activity 2: Theme Selection and Game Design Conceptualization - Groups will select a specific theme for their board game, based on their research. They will begin conceptualizing the design and mechanics of their game, ensuring alignment with historical events and the contributions of diverse communities.
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Activity 3: Drafting Game Narratives - Students will start drafting the narrative elements of their board game, incorporating historical facts and stories from diverse perspectives. This will include creating character profiles, event cards, and timelines.
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Activity 4: Peer Review and Feedback Session - Groups will present their theme and initial game concepts to their peers for constructive feedback. This session will focus on ensuring historical accuracy and inclusivity in their game designs.
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Activity 5: Revision and Refinement - Based on peer feedback, groups will revise their game narratives and concepts, making necessary adjustments to improve historical accuracy and engagement.
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Deliverables |
1. Deliverable 1: Source Evaluation Report - Students will submit a report evaluating the sources they've chosen for their research, explaining the credibility and relevance of each.
2. Deliverable 2: Game Design Proposal - Each group will submit a proposal outlining the theme, narrative elements, and initial game mechanics of their board game. 3. Deliverable 3: Peer Feedback Reflection - Students will write a reflection on the feedback received during the peer review session and outline the changes they plan to implement. |
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Preparation |
1. Teacher Preparation Task 1: Prepare materials and guidelines for advanced research and source evaluation, including examples of primary and secondary sources.
2. Teacher Preparation Task 2: Develop a rubric for evaluating the game design proposals, focusing on historical accuracy, creativity, and inclusion of diverse perspectives. 3. Teacher Preparation Task 3: Coordinate and facilitate the peer review session, providing students with guidelines for giving and receiving constructive feedback. 4. Teacher Preparation Task 4: Review and provide feedback on the students' source evaluation reports and game design proposals. |
Week 3 | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 |
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Activities |
Activity 1: Game Mechanics Development Workshop - Students will learn about different game mechanics and how to effectively incorporate them into their board games. This session will include examples of popular board games and discussions on balancing gameplay with historical accuracy.
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Activity 2: Narrative and Mechanics Integration - Groups will work on integrating their game narratives with the mechanics they have chosen. This involves ensuring that historical events and diverse perspectives are accurately represented in the gameplay.
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Activity 3: Prototyping Session - Students will create a physical or digital prototype of their board game. This involves crafting game components such as the board, cards, and player pieces, focusing on both functionality and historical relevance.
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Activity 4: Playtesting and Iteration - Groups will conduct initial playtesting sessions within their own group to identify potential issues with game balance, clarity of rules, and engagement. They will make iterative changes based on observations and group discussions.
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Activity 5: Expert Consultation - Invite guest speakers, such as local historians or game designers, to provide feedback on the prototypes. Students will have an opportunity to ask questions and gain insights into refining their games.
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Deliverables |
1. Deliverable 1: Game Mechanics and Narrative Integration Report - Groups will submit a report detailing how their chosen game mechanics align with their narrative and historical research.
2. Deliverable 2: Prototype Presentation - Each group will present their board game prototype, explaining the historical themes represented and the gameplay experience. 3. Deliverable 3: Playtesting Reflection - Students will write a reflection on the playtesting process, outlining the changes they made and the feedback they received from peers and experts. |
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Preparation |
1. Teacher Preparation Task 1: Organize and prepare materials for the Game Mechanics Development Workshop, including examples of game mechanics.
2. Teacher Preparation Task 2: Coordinate the scheduling of expert guests for the consultation sessions, ensuring a diverse range of perspectives. 3. Teacher Preparation Task 3: Provide guidelines and support for the prototyping process, including access to materials and tools. 4. Teacher Preparation Task 4: Develop a rubric for assessing the prototype presentations, focusing on historical accuracy, gameplay mechanics, and creativity. |
Week 4 | Day 1 | Day 2 | Day 3 | Day 4 | Day 5 |
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Activities |
Activity 1: Final Game Refinement - Groups will focus on finalizing their board games. This includes making any last adjustments to the game mechanics, narratives, and design elements based on feedback from the previous week.
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Activity 2: Presentation Preparation - Students will prepare their presentations for the 'Voices of History' exhibition event. This involves organizing their research, design process, and reflections into a coherent presentation.
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Activity 3: Rehearsal Sessions - Groups will rehearse their presentations, ensuring clarity and confidence when discussing their board games and the historical narratives they chose to represent.
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Activity 4: Exhibition Setup - Students will work on setting up their exhibition spaces, arranging their board games, design portfolios, and any additional materials they plan to showcase.
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Activity 5: 'Voices of History' Exhibition Event - Host the exhibition event where students will present their board games to a broader audience, engage in panel discussions, and receive feedback from community partners, peers, and guest speakers.
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Deliverables |
1. Deliverable 1: Final Board Game - The completed board game, incorporating historical accuracy, creativity, and diverse perspectives.
2. Deliverable 2: Presentation Portfolio - A portfolio documenting the research, design process, and reflections that informed the board game creation. 3. Deliverable 3: Exhibition Reflection - A written reflection on the exhibition experience, including feedback received and personal insights gained from the process. |
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Preparation |
1. Teacher Preparation Task 1: Coordinate with the university's history department and community partners to finalize logistics for the 'Voices of History' exhibition event.
2. Teacher Preparation Task 2: Prepare guidelines and rubrics for student presentations, focusing on historical accuracy, communication skills, and engagement with diverse perspectives. 3. Teacher Preparation Task 3: Assist students with exhibition setup, ensuring all necessary materials and equipment are available and functioning. 4. Teacher Preparation Task 4: Facilitate the exhibition event, managing the schedule, and ensuring smooth transitions between student presentations and panel discussions. |