Discover
Discover
Students will launch the project by analyzing how gaming-app ads shape consumer understanding, identify who is affected by predatory marketing in NYC, and draft the core challenge, end user focus, and inquiry questions that will guide later research and design work for the nonprofit resource pack.
Days 1 - 3
Examine
Examine
Students will analyze gaming-app ads and consumer-protection sources, compare evidence across media, define the problem more precisely for NYC families, and use feedback to prepare a research-backed direction for the resource pack.
Days 4 - 17
Engineer
Engineer
Students will turn their research and problem definition into a tested prototype for a parent-student gaming ad safety resource pack by studying strong models, planning their work, drafting an ad-rating system and explainer, collecting peer and partner feedback, and documenting how evidence and user needs shaped revisions.
Days 18 - 26
Do
Do
Students will implement and test their gaming-ad resource pack tools with real users, collect evidence on clarity and usefulness, and use feedback to strengthen claims about effectiveness and next revisions.
Days 27 - 29
Share
Share
Students will present the impact of their gaming-app resource pack work by documenting how their analysis, design decisions, revisions, communication skills, and community awareness developed across the project and by naming concrete next steps for future civic media work.
Day 30
Discover
Days 1–3
Day 1
๐ฎ Gaming Ad Notice-and-Name
Launch
45m
Day 2
๐งฉ Challenge Definition
Deliverable
45m
Day 3
๐ฅ End User Overview & Inquiry Questions
Deliverable
45m
Examine
Days 4–17
Day 4
๐ฎ Gaming Ad Claims Sort
Launch
45m
Day 5
๐งญ Point of View Annotation Lab
Knowledge/Skill Building
45m
Day 6
๐ Source Credibility Moves
Knowledge/Skill Building
45m
Day 7
๐๏ธ Source Evaluation Report
Deliverable
45m
Day 8
๐ค Family Questions Interview Plan
Knowledge/Skill Building
45m
Day 9
๐๏ธ Consumer Protection Voices
Community Experience
45m
Day 10
๐ Complaint Trends Evidence Map
Research
45m
Day 11
๐งฉ Root Cause Analysis
Deliverable
45m
Day 12
๐ Misleading Ad Claim Draft
Project Work
45m
Day 13
๐ฌ Evidence Feedback Round
Project Work
45m
Day 14
๐ง User Problem Statement Studio
Project Work
45m
Day 15
โญ Ad Rating Criteria Sketches
Project Work
45m
Day 16
๐ ๏ธ Solution Proposal
Deliverable
45m
Day 17
โ
Research Defense Conference
Assessment
45m
Engineer
Days 18–26
Day 18
๐งญ Exemplar Exploration
Deliverable
45m
Day 19
๐ง Ad-Rating Criteria Calibration
Knowledge/Skill Building
45m
Day 20
๐ฌ Hypothesis
Deliverable
30m
Day 21
๐ Creation Plan
Deliverable
45m
Day 22
๐๏ธ Script and Annotation Moves
Knowledge/Skill Building
45m
Day 23
๐ ๏ธ Resource Pack Prototype Sprint
Project Work
45m
Day 24
๐ Two-Team Feedback Protocol
Project Work
45m
Day 25
๐๏ธ Partner Usability Check
Community Experience
45m
Day 26
๐ Solution Development Report
Deliverable
45m
Do
Days 27–29
Day 27
๐๏ธ Implementation and Data Collection Plan
Deliverable
45m
Day 28
๐งช Ad-Rating Pilot Feedback Round
Project Work
45m
Day 29
๐ Implementation Results
Deliverable
45m
Share
Days 30–30
Day 30
๐ Growth Reflection
Assessment
45m
September 2026
Mon
Tue
Wed
Thu
Fri
21
Day 1
Discover
๐ฎ Gaming Ad Notice-and-Name
22
Day 2
๐งฉ Challenge Definition
23
Day 3
๐ฅ End User Overview & Inquiry Questions
24
Day 4
Examine
๐ฎ Gaming Ad Claims Sort
25
Day 5
๐งญ Point of View Annotation Lab
28
Day 6
๐ Source Credibility Moves
29
Day 7
๐๏ธ Source Evaluation Report
30
Day 8
๐ค Family Questions Interview Plan
1
Day 9
๐๏ธ Consumer Protection Voices
2
Day 10
๐ Complaint Trends Evidence Map
October 2026
Mon
Tue
Wed
Thu
Fri
5
Day 11
๐งฉ Root Cause Analysis
6
Day 12
๐ Misleading Ad Claim Draft
7
Day 13
๐ฌ Evidence Feedback Round
8
Day 14
๐ง User Problem Statement Studio
9
Day 15
โญ Ad Rating Criteria Sketches
12
Day 16
๐ ๏ธ Solution Proposal
13
Day 17
โ
Research Defense Conference
14
Day 18
Engineer
๐งญ Exemplar Exploration
15
Day 19
๐ง Ad-Rating Criteria Calibration
16
Day 20
๐ฌ Hypothesis
19
Day 21
๐ Creation Plan
20
Day 22
๐๏ธ Script and Annotation Moves
21
Day 23
๐ ๏ธ Resource Pack Prototype Sprint
22
Day 24
๐ Two-Team Feedback Protocol
23
Day 25
๐๏ธ Partner Usability Check
26
Day 26
๐ Solution Development Report
27
Day 27
Do
๐๏ธ Implementation and Data Collection Plan
28
Day 28
๐งช Ad-Rating Pilot Feedback Round
29
Day 29
๐ Implementation Results
30
Day 30
Share
๐ Growth Reflection