Launch
Launch
Students will revisit their earlier board game, test how well old directions work without verbal help, analyze engagement mechanics with a community game expert, and identify the first rulebook revisions needed so a new player can learn the game independently.
Day 1
Research & Synthesize
Research & Synthesize
Students will study how game mechanics shape player experience, identify what makes rules clear or confusing, and turn playtest evidence into draft rulebook decisions for their revised board game.
Days 2 - 5
Prototype & Validate
Prototype & Validate
Students will revise their board game rulebooks through targeted drafting, peer feedback, and validation so a new player can follow the game without help.
Days 6 - 9
Showcase
Showcase
Students will present their final board game and rulebook to a real audience, watch how new players use the rulebook without creator help, and capture final evidence about what made the rulebook clear and playable.
Day 10
Launch
Days 1–1
Day 1
π² Rulebook Challenge Sort
Launch
50m
Research & Synthesize
Days 2–5
Day 2
π² Store Game Mechanics Sort
Knowledge/Skill Building
50m
Day 3
π Rulebook Parts Mentor Study
Knowledge/Skill Building
45m
Day 4
βοΈ Rulebook Revision Map
Project Work
50m
Day 5
π Two-Peer Rulebook Tune-Up
Assessment
50m
Prototype & Validate
Days 6–9
Day 6
π§© Rulebook Map and Quick-Start Plan
Knowledge/Skill Building
30m
Day 7
Mechanics Cause-and-Effect Workshop
Knowledge/Skill Building
45m
Day 8
Rule Clarity Rewrite Challenge
Project Work
40m
Day 9
π₯ Two-Peer Rulebook Feedback Round
Deliverable
45m
Showcase
Days 10–10
Day 10
π² Rulebook Showcase Playtest
Assessment
50m
September 2026
Mon
Tue
Wed
Thu
Fri
14
Day 1
Launch
π² Rulebook Challenge Sort
15
Day 2
Research & Synthesize
π² Store Game Mechanics Sort
16
Day 3
π Rulebook Parts Mentor Study
17
Day 4
βοΈ Rulebook Revision Map
18
Day 5
π Two-Peer Rulebook Tune-Up
21
Day 6
Prototype & Validate
π§© Rulebook Map and Quick-Start Plan
22
Day 7
Mechanics Cause-and-Effect Workshop
23
Day 8
Rule Clarity Rewrite Challenge
24
Day 9
π₯ Two-Peer Rulebook Feedback Round
25
Day 10
Showcase
π² Rulebook Showcase Playtest