Discover
Students will launch the sea-creature wall panel project by examining the audience and challenge, then co-create a brief set of inquiry questions, an end-user overview, and a challenge definition that will guide later research and design work.
Day 1
🐠 Family Panel Challenge Launch
Launch 25m

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Examine
Students will research a chosen sea creature across class texts, images, and media, compare evidence from multiple sources, and turn that research into an evidence-based explanation of the challenge and a proposed wall-panel direction for the aquarium education team.
Days 2 - 4
πŸ“š Sea Creature Source Sort
Knowledge/Skill Building 20m
πŸ—‚οΈ Source Evaluation Report
Deliverable 5m
🦴 Fossil Clues and Cause Chains
Knowledge/Skill Building 20m
πŸ”Ž Root Cause Analysis
Deliverable 5m
πŸ–οΈ Family Panel Idea Pitch
Knowledge/Skill Building 15m
πŸ’‘ Solution Proposal
Deliverable 10m

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Engineer
Students will use evidence they gathered earlier to study effective exhibit models, predict how a family-friendly design choice will help viewers, and plan and revise a sea-creature wall panel draft for the aquarium education team.
Days 5 - 6
πŸ–ΌοΈ Exemplar Exploration
Deliverable 15m
🧠 Hypothesis
Deliverable 10m
πŸ“ Creation Plan
Deliverable 15m
πŸ”„ Solution Development Report
Deliverable 10m

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Do
Students will test their sea-creature wall panel with classmates acting as family visitors, collect quick evidence about clarity and usefulness, and record what the results show about how well their design meets the aquarium team's needs.
Day 7
πŸ—‚οΈ Implementation and Data Collection Plan
Deliverable 10m
πŸ“Έ Implementation Results
Deliverable 15m

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Share
Students will present the impact of their sea-creature wall panel work by briefly sharing evidence-based design choices and completing a concise reflection on how they grew as researchers, partners, and museum exhibit designers for a real audience.
Day 8
🌊 Growth Reflection
Assessment 25m

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