Launch
Students will enter the garden site as designers, document what future users might need from the space, and begin the project with a fast design sprint that surfaces problems, possibilities, and authentic constraints for later research and prototyping.
Day 1
๐ŸŒฟ Legacy Garden Design Sprint
Launch 60m

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Research & Map Empathy
Students will gather direct user evidence from interviews, observation, and site documentation, then sort patterns into needs, quotes, and constraints that can guide later garden design choices.
Days 2 - 3
๐ŸŽค Belonging Interview Practice
Knowledge/Skill Building 25m
๐Ÿ“ Site Walk and Empathy Map
Deliverable 95m

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Prototype & Test Iterations
Students will turn empathy findings and site evidence into a focused design brief, sketch multiple garden feature ideas, build quick prototypes, test them with peers and adults, and revise toward a stronger evidence-based concept for the Student Legacy Garden.
Days 4 - 5
๐Ÿงญ How Might We Design Brief
Knowledge/Skill Building 35m
๐Ÿ› ๏ธ Prototype Carousel and Revision Log
Project Work 85m

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Showcase
Students will present their final Student Legacy Garden design packages and prototype boards to an authentic audience, explain how user research and iteration shaped their choices, and document one final revision or next-step commitment based on stakeholder feedback.
Day 6
๐ŸŒฟ We Built This Place Pitch
Assessment 60m

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