Launch
Students will enter the project by analyzing real Bronx design examples, hearing from a creative professional about critique and revision, and practicing beginner observation and empathy moves that prepare them for later interviews, problem definition, and prototyping.
Days 1 - 2
🚦 Bronx Signs Design Jam
Launch 45m
🎀 Designer Talk and Need Hunt
Community Experience 45m

Edit Phase

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Research And Empathize
Students will gather firsthand user evidence from classmates and Bronx community contexts, organize that evidence in empathy maps, test their assumptions against what users actually say and do, and turn findings into early design constraints about audience, accessibility, and ethical communication.
Days 3 - 8
🎀 Interview Moves With Question Cards
Knowledge/Skill Building 40m
πŸͺ Bronx User Interviews And Observation Notes
Community Experience 45m
🧠 Empathy Maps From Real Notes
Knowledge/Skill Building 45m
πŸ” Signage Access Check Walk
Research 40m
🀝 Evidence Sort And Peer Feedback
Deliverable 45m
βœ… User Need And Ethics Checkpoint
Assessment 45m

Edit Phase

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Define And Ideate
Students will turn interview notes and empathy evidence into a clear community design brief, study how local visuals communicate with different audiences, generate several distinct concept directions, and use critique to revise toward a stronger solution grounded in user needs, accessibility, and ethical design choices.
Days 9 - 13
🧩 Empathy Notes to Design Brief
Knowledge/Skill Building 45m
πŸ–ΌοΈ Bronx Graphics Accessibility Walk
Knowledge/Skill Building 45m
✏️ Three Sketch Paths
Project Work 45m
πŸ’¬ Mood Board Critique Round
Deliverable 45m
🎀 Concept Choice Pitch
Assessment 45m

Edit Phase

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Prototype And Present
Students will turn their design briefs and concept directions into low-fidelity prototypes, test them with peers and community-connected users, document two rounds of revision, and prepare a concise stakeholder-facing walkthrough that explains how feedback shaped their design choices.
Days 14 - 18
πŸ§ͺ Prototype Testing Moves
Knowledge/Skill Building 35m
✏️ Paper Prototype Sprint
Project Work 45m
πŸ—£οΈ Two-Peer Feedback Round
Deliverable 45m
πŸͺ Community User Check
Community Experience 45m
🎀 Design Journey Walkthrough
Assessment 45m

Edit Phase

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Showcase
Students will publicly share their Bronx community design work with peers and authentic audiences, explain how user research and revision shaped their choices, and complete a final reflection on design growth, ethical decision-making, and presentation confidence.
Days 19 - 20
πŸ–₯️ Hallway Monitor Design Showcase
Community Experience 45m
🎀 Stakeholder Pitch and Reflection
Assessment 45m

Edit Phase

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