Empathize
Students will launch the project by simulating a town meeting to create classroom rules, then interview a local police officer to understand how community leaders use rules and teamwork to keep people safe. They will create a pictorial empathy map grounded in direct quotes and observations from the officer to guide later design work.
Day 1
๐ŸŽ‰ Rule Makers Rally Town Meeting
Launch 20m
๐Ÿ‘ฎ Police Officer Interview & Empathy Map
Deliverable 25m

Edit Phase

Loading...
Define
Students will synthesize what they learned from the police officer and other adults to define a clear community need using a class-created How Might We statement grounded in real quotes and observations.
Day 2
๐Ÿงฉ Community Needs Affinity Map
Knowledge/Skill Building 20m
โ“ Our How Might We Safety Question
Deliverable 25m

Edit Phase

Loading...
Ideate
Students will generate many possible ways to help community members remember and follow rules, then select and sketch their strongest solution based on real needs shared by the police officer and other leaders.
Day 3
๐Ÿ’ก Community Safety Idea Storm
Deliverable 45m

Edit Phase

Loading...
Prototype
Students will build and revise a testable version of their Community Safety Solution using their empathy maps and How Might We statement. They will create a low-fidelity prototype, test it with a real user (a visiting police officer or another kindergarten class), document feedback through drawings and teacher-scribed notes, and revise their design before final presentation.
Day 4
๐Ÿ› ๏ธ Safety Solution Prototype & Test
Deliverable 45m

Edit Phase

Loading...
Test/Present
Students will present their community safety prototypes and storybook pages to authentic users, explain how feedback shaped their designs, and demonstrate understanding of community leaders, rules, and consequences during the Community Heroes Parade.
Day 5
๐ŸŽ‰ Community Heroes Parade & Design Showcase
Assessment 45m

Edit Phase

Loading...