Empathize
Students will investigate real Vista community needs by noticing problems, learning how inventors respond to users, and gathering first-round evidence from community partners and nonfiction sources before defining a design problem in the next phase.
Days 1 - 4
πŸ•΅οΈ Mystery Invention Clues
Launch 45m
πŸ“š Inventor Text Features Hunt
Knowledge/Skill Building 45m
πŸ› οΈ RBV Maker Questions
Community Experience 45m
πŸ“ Vista Need Notes
Deliverable 45m

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Define
Students will sort interview and research evidence, identify patterns in real Vista community needs, and turn those findings into a clear problem statement with criteria and constraints that can guide invention work in the next phase.
Days 5 - 8
πŸ—‚οΈ Vista Need Notes Sort
Knowledge/Skill Building 45m
🧩 Problem Statement Builder
Knowledge/Skill Building 40m
πŸ’¬ Feedback on Design Challenge
Deliverable 45m
βœ… Vista Problem Statement Checkpoint
Assessment 45m

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Ideate
Students will generate several invention ideas for a real Vista community problem, compare those ideas to user-centered criteria and constraints, use peer feedback to improve promising concepts, and choose one direction to carry into blueprinting.
Days 9 - 12
πŸ’‘ Vista Need Remix Brainstorm
Knowledge/Skill Building 45m
πŸ“Š Idea Match Scorecard
Knowledge/Skill Building 45m
πŸ—£οΈ Fleet Feedback Sketch Round
Project Work 45m
βœ… Invention Choice Pitch
Deliverable 40m

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Draft
Students will turn selected invention ideas into measurable blueprints and first-draft physical prototypes, using materials, dimensions, and peer feedback to make design choices they can explain.
Days 13 - 18
πŸ“ Blueprint Measurements Mini-Lesson
Knowledge/Skill Building 40m
πŸ“ Vista Invention Blueprint Draft
Deliverable 45m
πŸ’¬ Sticky Note Blueprint Critique
Project Work 40m
πŸ› οΈ Prototype Materials and Safety Demo
Knowledge/Skill Building 35m
πŸ—οΈ Prototype Version One Build
Project Work 45m
βœ… Draft Prototype Checkpoint
Assessment 45m

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Test
Students will test their first invention prototypes with peers and community-connected users, record evidence with simple data tools, and use feedback to decide what should change before the next revision cycle.
Days 19 - 22
πŸ§ͺ Prototype Test Criteria Mini-Lab
Knowledge/Skill Building 35m
πŸ‘₯ Civic Center User Testing
Community Experience 45m
πŸ—£οΈ Feedback Carousel Notes
Project Work 45m
πŸ“Š Test Results Graph Checkpoint
Deliverable 45m

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Critique
Students will use evidence from prototype testing, peer critique, and expert feedback to identify strengths and next steps for their Vista community inventions. They will revise blueprints, compare revision options, and prepare a stronger plan for the next phase based on user needs, criteria, and constraints.
Days 23 - 26
πŸ—£οΈ Feedback Moves for Prototype Talk
Knowledge/Skill Building 30m
πŸ§ͺ Prototype Gallery Walk Notes
Deliverable 45m
πŸ‘©β€πŸ”§ Inventor Table Critique
Community Experience 45m
✏️ Revision Blueprint Checkpoint
Assessment 45m

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Notice & Reflect
Students will curate evidence from their invention journey, rehearse and present their final solution to an authentic audience, and document how research, testing, feedback, and revision shaped their work. They will use speaking, writing, and reflection routines to explain what their team learned about designing for real Vista community needs.
Days 27 - 30
πŸ—‚οΈ Innovation Gallery Evidence Board
Deliverable 45m
πŸ—£οΈ Civic Center Pitch Practice
Knowledge/Skill Building 45m
πŸ›οΈ Vista Innovation Gallery Night
Assessment 45m
πŸ“ Inventor Journey Reflection Page
Deliverable 45m

Edit Phase

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