Launch
Students will launch the park design challenge by responding to a real site map, budget, and user needs, then test first ideas through a fast sketch-and-critique cycle that introduces revision, mathematical evidence, and community-connected design expectations.
Day 1
🏞️ Site Map Sprint
Launch 55m

Edit Phase

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Research & Define
Students will gather firsthand user evidence, use proportional and scale reasoning to test real site constraints, and turn research into a design brief with multiple park layout directions grounded in community needs.
Days 2 - 4
🎀 User Needs Interview Notes
Community Experience 55m
πŸ“ Scale and Slope Checks
Knowledge/Skill Building 55m
πŸ—‚οΈ How Might We Concepts
Deliverable 55m

Edit Phase

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Prototype & Present
Students will build and test low-fidelity park prototypes, use mathematical evidence and stakeholder feedback to revise their layouts, and prepare a concise stakeholder-facing explanation that traces how calculations and critique improved the design.
Days 5 - 7
πŸ“ Scale Model Math Refresh
Knowledge/Skill Building 35m
🧩 Park Prototype Test Round
Project Work 55m
πŸ™οΈ Facilities Feedback Pitch
Community Experience 55m

Edit Phase

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Showcase
Students will present their revised park model, expo board, and before-and-after comparison to the Site Facilities Department and other visitors, then capture a brief reflection showing how mathematical evidence, feedback, and teamwork strengthened their final design.
Day 8
🎀 Park Design Expo Pitch
Assessment 55m

Edit Phase

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