Community Experience
🏛️ Historian and Designer Question Clinic
Critical Thinker
Empowered Learner
Engaged Citizen
RL.9-10.5
TH:Cr3.1.Acc.b
TH:Cr3.1.Prof.a
Submission Required
Students participate in a partner session prompt with the invited history professor and game store owner or tabletop designer. Before the visit, teams prepare focused questions about historical accuracy, character plausibility, user confusion, and engaging mechanics; during the session, they record partner feedback and compare it to peer findings. Afterward, teams write a short designer note naming one assumption confirmed, one assumption challenged, and one mechanic or story feature they may need to test later.
Plan day
Day 6
Duration
90 min
Grouping
Whole Class
Steps
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