Community Experience

🎲 Game Store Validation Session

Engaged Citizen Critical Thinker Empowered Learner Creative Contributer TH:Cr3.1.Acc.b TH:Cr3.1.Prof.a TH:Cr3.1.Adv.a Submission Required Grading Required

A local game store owner or tabletop designer joins class to test refined prototypes with teams and ask questions about player choices, replayability, and mechanics. Students observe how a new or representative user moves through the game, record moments of hesitation or excitement on a test log, and ask one follow-up interview question at the end. Students then add a short designer note naming one mechanic they changed, one player experience they want to improve, and one social skill they used during revision.

Plan day
Day 16
Duration
90 min
Grouping
Small Group
Steps