Launch

🎲 Mini RPG Time Jump

Critical Thinker Creative Contributer Empowered Learner RL.9-10.5 TH:Cr3.1.Adv.a TH:Cr3.1.Acc.b Submission Required

Students play a fast whole-class tabletop RPG scenario using role cards for a printer’s apprentice, natural philosopher, artist, or political thinker. The teacher facilitates branching choices, simple dice rolls, and short scene cards tied to a historical dilemma so students experience tension, consequence, and role-play structure firsthand. Students capture quick notes in a game journal about one memorable choice, one confusing rule, and one moment that felt historically believable.

Plan day
Day 1
Duration
90 min
Grouping
Whole Class
Steps