Empathize
Empathize
Students will experience ecosystem survival through a fast card-game launch, notice how adaptations, habitat conditions, climate events, and human actions affect outcomes, and gather early user and expert evidence to shape the game they will design for younger learners.
Days 1 - 2
Define
Define
Students will use evidence from the Survival Showdown launch, early user insights, and ecosystem science to define a focused design challenge for their Nature Shift card game. They will identify key adaptation, habitat, and human-impact patterns, then write and refine a team How Might We statement that guides later card, rule, and tournament kit design for younger players.
Days 3 - 4
Ideate
Ideate
Students will turn their Phase 1 empathy findings and Phase 2 problem statements into multiple card game concepts, compare ideas against science accuracy and younger-user needs, and choose one promising game direction to prototype next.
Days 5 - 7
Draft
Draft
Students will build a first playable version of their ecosystem card game by turning earlier research and ideas into prototype animal, plant, habitat, rule, and event cards, then using peer and expert feedback to revise for scientific accuracy, game balance, and clarity for younger players.
Days 8 - 11
Test
Test
Students will test their ecosystem card game drafts through structured peer playtesting and community feedback, collect evidence about how well adaptations, natural selection, and human impacts are represented, and revise cards and rules based on what players observe, question, and experience during gameplay.
Days 12 - 14
Critique
Critique
Students will use structured critique to evaluate how well their Nature Shift card game models adaptation, natural selection, ecosystem balance, and human-caused change, then revise cards and rules using peer and wildlife partner feedback before the final reflection phase.
Days 15 - 17
Notice & Reflect
Notice & Reflect
Students will finalize and showcase their ecosystem card game, explain how adaptations, natural selection, human impacts, and climate change are represented in gameplay, and document how feedback shaped their revisions and learning.
Days 18 - 20
Empathize
Days 1–2
Day 1
π΄ Survival Showdown Rounds
Launch
45m
Day 2
π¦ Wildlife Feedback Note Map
Community Experience
45m
Define
Days 3–4
Day 3
π§© Survival Pattern Sort
Knowledge/Skill Building
40m
Day 4
βοΈ Nature Shift HMW Draft
Deliverable
45m
Ideate
Days 5–7
Day 5
π§ Nature Shift Idea Burst
Knowledge/Skill Building
45m
Day 6
βοΈ Card Set Concept Sketches
Project Work
45m
Day 7
π― Game Direction Decision Board
Deliverable
45m
Draft
Days 8–11
Day 8
𧬠Adaptation Effects Mini Lab
Knowledge/Skill Building
35m
Day 9
π Prototype Card Set Build
Deliverable
55m
Day 10
π² Survival Round Playtest Swap
Project Work
45m
Day 11
πΏ Wildlife Feedback Revision
Community Experience
45m
Test
Days 12–14
Day 12
π§ͺ Ecosystem Card Peer Trials
Deliverable
45m
Day 13
πΏ Wildlife Partner Feedback Round
Community Experience
45m
Day 14
π Nature Shift Revision Log
Assessment
45m
Critique
Days 15–17
Day 15
π§ Nature Shift Critique Protocol
Knowledge/Skill Building
30m
Day 16
π Card Set Peer Tuning
Deliverable
45m
Day 17
π¦ Wildlife Partner Feedback Revisions
Community Experience
45m
Notice & Reflect
Days 18–20
Day 18
ποΈ Nature Shift Revision Log
Deliverable
40m
Day 19
π² Ecosystem Card Clash Expo
Community Experience
45m
Day 20
π Survival Strategy Reflection
Assessment
45m
September 2026
Mon
Tue
Wed
Thu
Fri
28
Day 1
Empathize
π΄ Survival Showdown Rounds
29
Day 2
π¦ Wildlife Feedback Note Map
30
Day 3
Define
π§© Survival Pattern Sort
1
Day 4
βοΈ Nature Shift HMW Draft
2
Day 5
Ideate
π§ Nature Shift Idea Burst
October 2026
Mon
Tue
Wed
Thu
Fri
5
Day 6
βοΈ Card Set Concept Sketches
6
Day 7
π― Game Direction Decision Board
7
Day 8
Draft
𧬠Adaptation Effects Mini Lab
8
Day 9
π Prototype Card Set Build
9
Day 10
π² Survival Round Playtest Swap
12
Day 11
πΏ Wildlife Feedback Revision
13
Day 12
Test
π§ͺ Ecosystem Card Peer Trials
14
Day 13
πΏ Wildlife Partner Feedback Round
15
Day 14
π Nature Shift Revision Log
16
Day 15
Critique
π§ Nature Shift Critique Protocol
19
Day 16
π Card Set Peer Tuning
20
Day 17
π¦ Wildlife Partner Feedback Revisions
21
Day 18
Notice & Reflect
ποΈ Nature Shift Revision Log
22
Day 19
π² Ecosystem Card Clash Expo
23
Day 20
π Survival Strategy Reflection