Empathize
Students will investigate the schoolyard as a possible pocket forest site, gather evidence about sunlight, soil, water, wildlife, and human use, and use that evidence to begin understanding who the design should serve and what the place needs.
Days 1 - 2
๐ŸŒฟ Pocket Forest Adventure Day
Launch 45m
๐Ÿ“ Site Evidence and User Needs Board
Deliverable 45m

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Define
Students will sort schoolyard evidence and user needs into a focused pocket forest design challenge, then write and refine a clear problem statement that names the site conditions, the people and living things the design should support, and why the challenge matters.
Days 3 - 4
๐Ÿงญ Site Needs Pattern Sort
Knowledge/Skill Building 45m
โœ๏ธ Pocket Forest Problem Statement
Deliverable 45m

Edit Phase

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Ideate
Students will generate multiple pocket forest ideas from earlier site evidence, compare options using habitat and people-centered criteria, and choose one promising team direction to carry into model drafting.
Days 5 - 7
๐ŸŒฟ Native Plant Layout Moves
Knowledge/Skill Building 35m
โœ๏ธ Pocket Forest Idea Burst
Deliverable 45m
๐Ÿ—บ๏ธ Team Forest Choice Board
Deliverable 45m

Edit Phase

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Draft
Students will turn their selected pocket forest ideas into first-draft plans and models by applying site evidence, native plant information, and user needs for plants, animals, and people. They will build, explain, and revise an initial prototype through teacher check-ins and a peer feedback round before moving into formal testing.
Days 8 - 11
๐Ÿงญ Pocket Forest Build Plan
Knowledge/Skill Building 35m
๐Ÿท๏ธ Native Plant Label Studio
Knowledge/Skill Building 25m
๐Ÿ› ๏ธ Pocket Forest Draft Model
Deliverable 75m
๐Ÿ’ฌ Sticky Note Model Tuning
Project Work 45m

Edit Phase

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Test
Students will test their pocket forest drafts with peers and an outside plant expert, gather evidence-based feedback about habitat quality and visitor use, and document revisions they will carry into the next build cycle.
Days 12 - 14
๐Ÿ—ฃ๏ธ Pocket Forest Feedback Practice
Knowledge/Skill Building 30m
๐Ÿ” Peer Test of Forest Models
Deliverable 45m
๐ŸŒฟ Nursery Partner Test Talk
Community Experience 45m

Edit Phase

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Critique
Students will use structured critique to study how well their pocket forest models meet habitat, plant, and visitor needs, give specific evidence-based feedback to classmates, and revise team designs before the final reflection phase.
Days 15 - 17
๐Ÿงญ Pocket Forest Feedback Norms
Knowledge/Skill Building 30m
๐Ÿ“ Sticky-Note Model Gallery Walk
Deliverable 45m
โœ๏ธ Revised Pocket Forest Plan
Assessment 45m

Edit Phase

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Notice & Reflect
Students will share their finished pocket forest models with authentic visitors, explain how evidence shaped their design choices, and reflect on how feedback, revision, and teamwork improved their solution for plants, animals, and people.
Days 18 - 20
๐Ÿชง Walkabout Board Rehearsal
Deliverable 45m
๐ŸŒฟ Pocket Forest Walkabout
Community Experience 45m
๐ŸŽจ Sketch-and-Share Forest Reflection
Assessment 40m

Edit Phase

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