All grades
Project
7 weeks
1-pager
Learning Journey
Empathize
Empathize
Students will launch the project by experiencing how digital actions create a footprint, then conduct real user interviews about online safety and cyberbullying. They will document quotes and observations in a structured empathy map that becomes the evidence base for defining a meaningful problem in the next phase.
Day 1
Define
Define
Students will synthesize their interview findings and empathy artifacts into a clear, user-centered problem definition focused on online safety and cyberbullying. They will identify patterns across multiple users, draft and critique "How Might We" statements grounded in evidence, and produce a design brief that will guide solution ideation in the next phase.
Day 2
Test/Present
Test/Present
Students will conduct a final validation test with a new user, refine their interactive quiz or virtual escape room based on authentic feedback, and present their full design journey at the Internet Safety Carnival and Digital Poster Fair, clearly tracing how user evidence shaped their cybersecurity solutions.
Days 6 - 7
Plan
Empathize
Days 1–1
Day 1
🕵️ Digital Footprint Detective
Launch
10m
👥 Real User Interviews
Community Experience
10m
Define
Days 2–2
Day 2
🧠 From Quotes to Insights
Knowledge/Skill Building
10m
Ideate
Days 3–3
Day 3
💡 20 Cyber Safety Ideas Sprint
Deliverable
12m
🎯 User-Needs Decision Matrix
Deliverable
8m
Prototype
Days 4–5
Day 4
🛠️ Rapid Paper Prototype Build
Deliverable
35m
Day 5
Test/Present
Days 6–7
Day 6
Day 7
🎤 Design Story Rehearsal
Deliverable
35m
🎪 Internet Safety Carnival Presentation
Assessment
35m
April 2026
Mon
Tue
Wed
Thu
Fri
6
Day 1
Empathize
🕵️ Digital Footprint Detective
👥 Real User Interviews
13
Day 2
Define
🧠 From Quotes to Insights
20
Day 3
Ideate
💡 20 Cyber Safety Ideas Sprint
🎯 User-Needs Decision Matrix
27
Day 4
Prototype
🛠️ Rapid Paper Prototype Build
May 2026
Mon
Tue
Wed
Thu
Fri
4
Day 5
11
Day 6
Test/Present
18
Day 7
🎤 Design Story Rehearsal
🎪 Internet Safety Carnival Presentation