Empathize
Students will launch their human-centered digital illustration project by engaging with real users to understand how color, movement, and cultural elements influence emotional responses to digital art. They will conduct structured interviews, surface assumptions, and create evidence-based empathy maps that will serve as the foundation for defining a meaningful design challenge in the next phase.
Day 1
🎨 Digital Art Expedition Tour
Launch 15m
πŸ—£οΈ Interview Protocol for Art Viewers
Knowledge/Skill Building 15m
πŸ‘₯ Peer Emotion Interviews
Community Experience 15m
🧠 Empathy Map: Says, Thinks, Feels, Does
Deliverable

Edit Phase

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Define
Students will synthesize their user interview data and empathy maps to identify patterns, surface key insights about how audiences emotionally respond to digital illustrations, and craft a clear, evidence-based How Might We statement that will guide their ideation and prototyping in the next phase.
Day 2
🧩 Affinity Mapping User Quotes
Knowledge/Skill Building 15m
🎯 Crafting Strong HMW Statements
Knowledge/Skill Building 10m
πŸ“ Evidence-Based Problem Definition
Deliverable 10m
πŸ” HMW Peer Evidence Check
Assessment 10m

Edit Phase

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Ideate
Students will generate a wide range of user-centered solution ideas for their Procreate illustration, then narrow to the strongest concepts based on real user needs identified in their empathy maps and How Might We statements.
Day 3
⚑ 20 Ideas in 10 Minutes
Deliverable 10m
πŸŒ€ Crazy 8s Emotion Sketches
Deliverable 8m
πŸ”„ SCAMPER the Composition
Knowledge/Skill Building 10m
πŸ“Š User-Fit Decision Matrix
Knowledge/Skill Building 7m
πŸ–ΌοΈ Top 2 Concept Storyboards
Deliverable 10m

Edit Phase

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Prototype
Students will build and refine low- to higher-fidelity Procreate prototypes of their emotion-focused digital illustrations, test them with real users, and document iteration decisions grounded in user feedback before preparing for final presentation.
Day 4
45 min over capacity (45 min available across 1 day)
🎨 Rapid Sketch Prototype in Procreate
Project Work 25m
πŸ—£οΈ Peer Feedback Using TAG Protocol
Knowledge/Skill Building 20m
πŸ” Version 2 Revision Build
Project Work 30m
πŸ§ͺ User Testing & Feedback Capture
Deliverable 15m

Edit Phase

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Test/Present
Students will conduct a final validation of their refined Procreate illustrations with a new user, synthesize feedback into targeted improvements, and present their full human-centered design journey at a Digital Art Gala. They will clearly trace how empathy research, problem definition, ideation, and iteration shaped their final visual storytelling decisions.
Day 5
🎯 New User Emotion Test
Project Work 15m
πŸ› οΈ Final Iteration Log Update
Deliverable 10m
πŸ–ΌοΈ Design Story Slide Build
Project Work 10m
🎀 Echoes of Emotion Gala
Assessment 10m

Edit Phase

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