All grades
Project
6 weeks
1-pager
Empathize
Empathize
Students will engage directly with real stakeholders from student clubs, athletic teams, or local businesses to understand their mission, values, audience, and branding challenges. Through structured interviews, observation, and empathy mapping, students will gather firsthand evidence that grounds future logo and brand identity decisions in authentic user needs rather than assumptions.
Days 1 - 3
45 min over capacity (270 min available across 3 days)
Ideate
Ideate
Students will generate a wide range of logo and brand identity concepts grounded in their stakeholder research, then strategically narrow to the most promising directions using user-centered criteria. Through structured ideation protocols, critique, and evidence-based decision-making, students will produce concept sketches and rationales that directly connect design choices to documented user needs and inclusivity considerations.
Days 7 - 10
Prototype
Prototype
Students will translate their strongest logo concepts into testable prototypes, gather structured feedback from real users and peers, and iterate toward a higher-fidelity vector solution. They will document how user evidence drives design changes and prepare a refined prototype with a clear iteration log for final testing and presentation.
Days 11 - 14
Test/Present
Test/Present
Students will validate their refined brand identity systems with new users, make final evidence-based revisions, and present a professional design story to authentic stakeholders that traces decisions from user research through iteration and inclusivity considerations.
Days 15 - 18
90 min over capacity (360 min available across 4 days)
Empathize
Days 1–3
Day 1
Day 3
Define
Days 4–6
Day 4
Day 5
Day 6
Ideate
Days 7–10
Day 8
Day 10
Prototype
Days 11–14
Day 11
Day 12
Day 14
Test/Present
Days 15–18
Day 15
August 2026
Mon
Tue
Wed
Thu
Fri
17
Day 1
Empathize
π Branding Needs Kickoff Panel
π Branding Needs Kickoff Panel
π Assumption Mapping & Question Design
π Assumption Mapping & Question Design
18
Day 2
π€ Stakeholder Interview Round 1
π€ Stakeholder Interview Round 1
19
Day 3
π§βπ€βπ§ Peer Insight Critique
π§βπ€βπ§ Peer Insight Critique
π₯ Audience Interview Round 2
π₯ Audience Interview Round 2
πΊοΈ Empathy Map Studio
πΊοΈ Empathy Map Studio
24
Day 4
Define
π§ Affinity Mapping from Interview Quotes
π§ Affinity Mapping from Interview Quotes
π€ Evidence-Based Brand Persona
π€ Evidence-Based Brand Persona
25
Day 5
π― Crafting POV & HMW Statements
π― Crafting POV & HMW Statements
π Problem Definition Draft
π Problem Definition Draft
26
Day 6
π Assumption Check Peer Critique
π Assumption Check Peer Critique
βοΈ Revised HMW & Rationale
βοΈ Revised HMW & Rationale
β
Problem Definition Milestone Gate
β
Problem Definition Milestone Gate
September 2026
Mon
Tue
Wed
Thu
Fri
1
Day 8
π§ SCAMPER Brand Remix Lab
π§ SCAMPER Brand Remix Lab
π Analogous Inspiration Mashups
π Analogous Inspiration Mashups
2
Day 9
π£οΈ Peer Critique Protocol Round
π£οΈ Peer Critique Protocol Round
7
Day 10
π User-Weighted Decision Matrix
π User-Weighted Decision Matrix
πΌοΈ Top 3 Concept Storyboards
πΌοΈ Top 3 Concept Storyboards
8
Day 11
Prototype
βοΈ Rapid Paper Logo Prototype
βοΈ Rapid Paper Logo Prototype
π§ From Concept to Test Plan
π§ From Concept to Test Plan
9
Day 12
π Peer Feedback Protocol
π Peer Feedback Protocol
π Illustrator Vector Build Lab
π Illustrator Vector Build Lab
14
Day 13
π₯ Stakeholder Logo Test
π₯ Stakeholder Logo Test
15
Day 14
π¨ Refined Vector Logo Prototype
π¨ Refined Vector Logo Prototype
π Iteration Log & Revision Plan
π Iteration Log & Revision Plan
16
Day 15
Test/Present
π§ͺ New User Testing Protocol
π§ͺ New User Testing Protocol
π₯ Fresh Eyes Logo Test
π₯ Fresh Eyes Logo Test
21
Day 16
π Final Iteration Sprint
π Final Iteration Sprint
22
Day 17
π Style Guide Finalization
π Style Guide Finalization
23
Day 18
π€ Design Story Rehearsal
π€ Design Story Rehearsal
π Community Brand Showcase
π Community Brand Showcase