2nd Grade
Lesson
45 minutes
1-pager
Learning Journey
Empathize
Empathize
Students will investigate how democratic principles show up in real classroom life by studying a primary source image and interviewing real users (a classmate and a school adult). They will create an empathy map grounded in quotes and observations to understand what makes their classroom feel fair and how decisions should be made.
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Define
Define
Students will synthesize their interview notes and primary source observations to identify patterns about fairness, equality, and voting in their classroom community. They will define a clear, user-centered “How Might We” problem statement grounded in evidence and refine it through peer critique and revision.
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Ideate
Ideate
Students will generate many possible solutions for how their classroom can show democratic principles, then narrow their ideas to 2–3 strong concepts grounded in real user needs and primary source evidence before moving to prototyping.
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Prototype
Prototype
Students will build and improve a testable version of their Class Constitution and voting system by creating a low-fidelity prototype, testing it with real users outside their team, and revising it based on documented feedback before preparing a clearer Version 2 for final presentation.
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Test/Present
Test/Present
Students will test their revised Classroom Constitution and Democracy Mural with a new authentic user, reflect and revise one final time using democratic principles evidence, and present their full design journey—connecting primary sources, user feedback, voting processes, and symbols of democracy—to invited stakeholders.
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Plan
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