Launch

🎨 Art & Adventure Immersion Day

Effective Communication VA:Cn10.1.6a MA:Pr5.1.6.a Submission Required

Students rotate through gallery images, short video game playthrough clips, and a VR-style exploration station. They document emotional reactions, audience experience notes, and questions about viewer/player needs in a design journal. The class debrief surfaces patterns about what makes an experience meaningful or confusing for an audience.

Plan day
Day 1
Duration
75 min
Grouping
Whole Class
Steps