Launch
🎨 Art & Adventure Immersion Day
Effective Communication
VA:Cn10.1.6a
MA:Pr5.1.6.a
Submission Required
Students rotate through gallery images, short video game playthrough clips, and a VR-style exploration station. They document emotional reactions, audience experience notes, and questions about viewer/player needs in a design journal. The class debrief surfaces patterns about what makes an experience meaningful or confusing for an audience.
Plan day
Day 1
Duration
75 min
Grouping
Whole Class
Steps
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