Deliverable

End User Overview

Collaboration Effective Communication Critical Thinking & Problem Solving K-2-ETS1-1 K-2-ETS1-2 Real-World Challenge Learning Partners and Clients Submission Required

Students identify the end user—the people who will directly use, experience, or be impacted by your solution. They describe what they know about the end user’s needs or values, explain the impact they want to have on them, and consider the best ways to reach them.

Plan day
Day 2
Duration
Grouping
Small Group
Steps
5 steps

Lesson plan

5 steps
# What teachers do
1 Introduction and Purpose: Explain the purpose of the activity and why understanding the end user is important. (5 min)
2 Discussion Setup: Arrange students into small groups and provide instructions for discussing end users' needs based on prior interviews. (5 min)
3 Group Discussion: In groups, students talk about what they learned from interviews with clients, focusing on their daily challenges and needs. (10 min)
4 Sketch Creation: Students individually sketch initial designs based on the user information discussed in their groups. (5 min)
5 Review and Share: Have students share their sketches with the group and discuss how their designs address the end user's needs. (5 min)
Preparation (3 items)
  • Set up materials: Have pencils, paper, and clipboards ready for sketching.
  • Arrange seating in small groups: Ensure tables or floor configurations encourage group discussion.
  • Prepare an anchor chart: Create a visual aid with key interview questions and examples of user needs to guide and inspire students.
Student-facing instructions
Your task is to identify and understand the needs of the people who will use your invention. You'll discuss the experiences shared by individuals with disabilities in your interview sessions, then brainstorm and sketch ideas for designs that could help them. The goal is to create sketches that reflect the needs you learned about, so you can create useful inventions.