Final App Presentation
Present your finished app or website to an authentic audience including students, educators, community partners, and domain experts. Demonstrate core functionality with a live demo, share user journeys, empathy artifacts, and user testing feedback collected during the project, and explain how the platform helps high school students in San Diego access internships, jobs, and volunteer opportunities. Include tutorials or micro-demos, reflect on design decisions and iterations, and outline concrete next steps for refinement. The presentation will be evaluated using the rubric dimensions—User Understanding, Problem Definition, Creative Problem-Solving, Prototyping & Iteration, and Communication & Presentation—with feedback gathered from real users in attendance.
Lesson plan
8 steps| # | What teachers do |
|---|---|
| 1 | Set up the presentation space, ensuring all digital tools and projectors are functioning properly. (15 min) |
| 2 | Welcome the audience and introduce the overall project, emphasizing its relevance to high school students in San Diego. (10 min) |
| 3 | Conduct a live demonstration of your app, showcasing core functionalities and user navigation. (20 min) |
| 4 | Share user journeys and empathy artifacts, explaining how user feedback influenced your design iterations. (20 min) |
| 5 | Conduct tutorials or micro-demos, highlighting key features and explaining how students can utilize the app. (20 min) |
| 6 | Facilitate a Q&A session with the audience, including community partners and domain experts, to gather feedback. (20 min) |
| 7 | Reflect on the feedback received, discussing potential next steps for app refinement. (15 min) |
| 8 | Conclude the presentation by outlining the app's future impact and improvements, thanking all stakeholders and audiences. (15 min) |
Preparation (1 item)
- Coordinate with community partners to ensure their participation in the presentation and gather pre-presentation feedback.