About Us Impact News Pricing Contact Us Explore
Make a copy
About Us Impact News Pricing Contact Us Explore
Tools
Project-Based Learning Performance Assessment Student-Led Conferences Digital Portfolios
Framework
Loading
Loading
    Design for Mastery Kit
    NEW
10th, 11th, 12th Grades  Project 10 weeks

Diabetes Diet: Stress Less, Live Best!

Javier G
Self Directed Learning
Effective Communication
Collaboration
Critical Thinking & Problem Solving
Content Expertise
+ 1 more
1-pager

Purpose

Students will engage in a transformative learning experience focused on understanding and preventing type 2 diabetes through real-world applications and community involvement. By collaborating with peers, community partners, and a school nurse, students will co-design solutions, create informative brochures, and present their findings to diverse audiences including family members and elementary school students. Through these activities, students will apply critical thinking, strengthen their academic mindset, refine communication skills, and develop self-directed learning competencies while addressing an important health issue impacting their communities.

Learning goals

This project's learning goals center on understanding the causes and prevention of type 2 diabetes while developing immersive educational materials. Students will collaborate with community partners, such as nurses and local representatives, to gather accurate information and insights. Through creating brochures and presentations, students will hone their skills in effective communication, critical thinking, and problem-solving. By engaging in self-directed learning, students will build knowledge and reflect on their personal growth, enhancing their academic mindset and content expertise.
Competencies
  • Self Directed Learning - Students use teacher and peer feedback and self-reflection to monitor and direct their own learning while building self knowledge both in and out of the classroom.
  • Effective Communication - Students practice listening to understand, communicating with empathy, and share their learning through exhibiting, presenting and reflecting on their work.
  • Collaboration - Students co-design projects with peers, exercise shared-decision making, strengthen relational agency, resolve conflict, and assume leadership roles.
  • Critical Thinking & Problem Solving - Students consider a variety of innovative approaches to address and understand complex questions that are authentic and important to their communities.
  • Content Expertise - Students develop key competencies, skills, and dispositions with ample opportunities to apply knowledge and engage in work that matters to them.
  • Academic Mindset - Students establish a sense of place, identity, and belonging to increase self-efficacy while engaging in critical reflection and action.

Products

Over the course of the 10-week project, students will collaboratively design and produce informational brochures focused on preventing type 2 diabetes, targeting diverse audiences such as peers, family members, and community representatives. They will also develop presentations, practicing effective communication to convey their findings and recommendations at the Back to School Night exhibition. Throughout the process, students will conduct peer reviews, incorporate feedback, and refine their work to create compelling, evidence-based materials that address real-world questions around health and diabetes prevention.

Launch

Initiate the project with a Community Health Day at the school, where students brainstorm answers to the question: "What can be done to prevent type 2 diabetes?" Facilitate guest talks from local healthcare professionals, including the school nurse, to provide insights into diabetes prevention. Students will engage in collaborative breakout sessions to discuss diet, stress management, and lifestyle adjustments that can be implemented within their families and community to reduce type 2 diabetes risk.

Exhibition

At the culmination of the project, students will host an informational exhibition during Back to School Night, where they will present their brochures and presentations to diverse audiences, including community members, student peers, family members, and elementary school students. The exhibition will feature interactive displays and stations where attendees can learn about the prevention of type 2 diabetes through engaging activities and discussions led by the students. Students will leverage this opportunity to practice effective communication, demonstrating their understanding and empathy as they share insights and answer questions from participants. This exhibition will serve as a platform for students to showcase their collaborative efforts, critical thinking, and content expertise, while also reinforcing their academic mindset and sense of belonging in the community.
Learning Journey
Empathize Define Ideate Prototype Test
Empathize
Students will engage with community partners, such as the school nurse, through interactive sessions to gather insights on diabetes prevention, conduct interviews and surveys to understand different perspectives on healthy living, and reflect on these experiences to empathize with the challenges faced by individuals in managing diabetes, setting the groundwork for developing solutions in subsequent phases.
Days 1 - 10
No activities have been added to this phase yet.

Edit Phase

Loading...
Define
Students will collaboratively synthesize insights from empathy interviews with community partners to precisely define the challenges preventing effective type 2 diabetes prevention, articulating these definitions through collaborative discussion and written summaries.
Days 11 - 20
No activities have been added to this phase yet.

Edit Phase

Loading...
Ideate
Students will work collaboratively to ideate a variety of creative and innovative solutions for preventing type 2 diabetes, prioritizing essential questions, integrating feedback from community partners, and preparing their ideas for prototyping by incorporating effective communication and critical thinking strategies over the course of 10 days.
Days 21 - 30
No activities have been added to this phase yet.

Edit Phase

Loading...
Prototype
Students will create initial models of their proposed solutions to prevent type 2 diabetes, developing prototypes such as brochures and presentations, while collaborating with peers and seeking feedback from community partners to refine their concepts in preparation for testing and final exhibition.
Days 31 - 40
No activities have been added to this phase yet.

Edit Phase

Loading...
Test
Students will present their final brochures and presentations to community partners, peers, families, and elementary school students to gather constructive feedback, use this input to refine their work, and iterate their prototypes, culminating in communicating their findings effectively at Back to School Night.
Days 41 - 50
No activities have been added to this phase yet.

Edit Phase

Loading...
Plan

No activities yet

Your Learning Journey has phases but no activities. Go to the Learning Journey tab to add activities to your phases.

Share
Loading
Loading
Get it on Google Play
© 2026 Inkwire Inc
Contact Us Privacy Policy Terms of Service