10th, 11th, 12th Grades
Project
10 weeks
Self Directed Learning
Effective Communication
Collaboration
Critical Thinking & Problem Solving
Content Expertise
+ 1 more
1-pager
No activities yet
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Empathize
Empathize
Students will engage with community partners, such as the school nurse, through interactive sessions to gather insights on diabetes prevention, conduct interviews and surveys to understand different perspectives on healthy living, and reflect on these experiences to empathize with the challenges faced by individuals in managing diabetes, setting the groundwork for developing solutions in subsequent phases.
Days 1 - 10
No activities have been added to this phase yet.
Define
Define
Students will collaboratively synthesize insights from empathy interviews with community partners to precisely define the challenges preventing effective type 2 diabetes prevention, articulating these definitions through collaborative discussion and written summaries.
Days 11 - 20
No activities have been added to this phase yet.
Ideate
Ideate
Students will work collaboratively to ideate a variety of creative and innovative solutions for preventing type 2 diabetes, prioritizing essential questions, integrating feedback from community partners, and preparing their ideas for prototyping by incorporating effective communication and critical thinking strategies over the course of 10 days.
Days 21 - 30
No activities have been added to this phase yet.
Prototype
Prototype
Students will create initial models of their proposed solutions to prevent type 2 diabetes, developing prototypes such as brochures and presentations, while collaborating with peers and seeking feedback from community partners to refine their concepts in preparation for testing and final exhibition.
Days 31 - 40
No activities have been added to this phase yet.
Test
Test
Students will present their final brochures and presentations to community partners, peers, families, and elementary school students to gather constructive feedback, use this input to refine their work, and iterate their prototypes, culminating in communicating their findings effectively at Back to School Night.
Days 41 - 50
No activities have been added to this phase yet.
Empathize
Days 1–10
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Day 9
Day 10
Define
Days 11–20
Day 11
Day 12
Day 13
Day 14
Day 15
Day 16
Day 17
Day 18
Day 19
Day 20
Ideate
Days 21–30
Day 21
Day 22
Day 23
Day 24
Day 25
Day 26
Day 27
Day 28
Day 29
Day 30
Prototype
Days 31–40
Day 31
Day 32
Day 33
Day 34
Day 35
Day 36
Day 37
Day 38
Day 39
Day 40
Test
Days 41–50
Day 41
Day 42
Day 43
Day 44
Day 45
Day 46
Day 47
Day 48
Day 49
Day 50
July 2026
Mon
Tue
Wed
Thu
Fri
6
Day 1
Empathize
7
Day 2
8
Day 3
9
Day 4
10
Day 5
13
Day 6
14
Day 7
15
Day 8
16
Day 9
17
Day 10
20
Day 11
Define
21
Day 12
22
Day 13
23
Day 14
24
Day 15
27
Day 16
28
Day 17
29
Day 18
30
Day 19
31
Day 20
August 2026
Mon
Tue
Wed
Thu
Fri
3
Day 21
Ideate
4
Day 22
5
Day 23
6
Day 24
7
Day 25
10
Day 26
11
Day 27
12
Day 28
13
Day 29
14
Day 30
17
Day 31
Prototype
18
Day 32
19
Day 33
20
Day 34
21
Day 35
24
Day 36
25
Day 37
26
Day 38
27
Day 39
28
Day 40
September 2026
Mon
Tue
Wed
Thu
Fri
31
Day 41
Test
1
Day 42
2
Day 43
3
Day 44
4
Day 45
7
Day 46
8
Day 47
9
Day 48
10
Day 49
11
Day 50