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Design for Deeper Learning

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Try it out – design your own project

Recent Designs

"Kitchen Quest: Cook, Learn, Celebrate!"

Grade Level:

Initial ideas

This interactive club is designed to help participants build lifelong healthy eating habits through fun, hands-on cooking sessions, engaging discussions, and practical nutrition lessons. Each week combines learning with cooking, teamwork, and real-world skills like grocery shopping and meal planning. By the end, participants will not only understand nutrition basics but also gain confidence in the kitchen and showcase what they’ve learned at a celebratory final event.

"Cell-tastic Culinary Creations Adventure!"

Grade Level:

Initial ideas

create a project around food that develops cell standards in an interesting and fun way. Include space for assessments

"Personhood Perceptions: Past to Present"

Grade Level:

Initial ideas

How do legal and historical definitrions of personhood impact how see ourselves?

"Cell-tastic Culinary Creations Adventure!"

Grade Level:

Initial ideas

create a project around food that develops cell standards in an interesting and fun way. Include space for assessments

Personhood Puzzles: Unraveling U.S. History & Law

Grade Level:

Initial ideas

Legal Personhood in US history and Law

Scatter Plot Quest: Uncovering the Best Fit!

Grade Level:

Initial ideas

students collect data and create a scatter plot where they will then find the line of best fit.

"Light's Dance: Waves & Particles Unveiled!"

Grade Level:

Initial ideas

Chemistry Standards/Units CHEMISTRY Unit 3: Light and Energy - Students will use science and engineering practices to investigate the wave and particle models of electromagnetic radiation and describe how EMR discoveries lead to advances in modern atomic theory. HS-PS4-3: Evaluate the claims, evidence, and reasoning behind the idea that electromagnetic radiation can be described either by a wave model or a particle model, and that for some situations one model is more useful than the other. HS-PS4-1. Use mathematical representations to support a claim regarding relationships among the frequency, wavelength, and speed of waves traveling in various media. CHEMISTRY Unit 4: Electrons and the Periodic Table - Students will use science and engineering practices to describe how valence electrons determine the patterns of the periodic table and the properties of the elements. HS-PS1-1: Use the periodic table as a model to predict the relative properties of elements based on the patterns of electrons in the outermost energy level of atoms. HS-PS1-2: Construct and revise an explanation for the outcome of a simple chemical reaction based on the outermost electron states of atoms, trends in the periodic table, and knowledge of the patterns of chemical properties. Geometry Standards/Units GEOMETRY Unit 1: Transformations HS.GM.A.1 - Apply definitions of rotations, reflections, and translations to transform a figure and map between two congruent figures in authentic contexts. HS.GM.A.2 - Verify experimentally the properties of a dilation given a center and a scale factor. Solve problems in authentic contexts involving similar triangles or dilations. HS.GM.A.3 - Use the slopes of segments and the coordinates of the vertices of triangles, parallelograms, and trapezoids to solve problems in authentic contexts. HS.GM.A.4 - Use definitions of transformations and symmetry relationships to justify the solutions of problems in authentic contexts. GEOMETRY Unit 2: Line Angle Relationships HS.GM.A.3 - Use the slopes of segments and the coordinates of the vertices of triangles, parallelograms, and trapezoids to solve problems in authentic contexts. HS.GM.A.4 - Use definitions of transformations and symmetry relationships to justify the solutions of problems in authentic contexts. HS.GM.B.6 - Justify theorems of line relationships, angles, triangles, and parallelograms; and use them to solve problems in authentic contexts. GEOMETRY Unit 3: Triangle Congruency HS.GM.A.1 - Apply definitions of rotations, reflections, and translations to transform a figure and map between two congruent figures in authentic contexts. HS.GM.B.5 - Apply and justify triangle congruence and similarity theorems in authentic contexts. HS.GM.C.10 - Use geometric shapes, their measures, and their properties to describe real world objects, and solve related authentic modeling and design problems.

Explore Coahuila: Maps, Folklore, and Fun!

Grade Level:

Initial ideas

Los estudiantes investigarán aspectos clave de Coahuila, como su geografía, sitios históricos, festividades, flora, fauna, gastronomía y tradiciones. Utilizarán materiales como libros, artículos, visitas y videos, y podrán entrevistar a personas que conozcan bien el estado, como familiares o expertos invitados. Creación de Materiales Promocionales: Diseñarán folletos, mapas turísticos y pósters para exhibir las atracciones y características principales de Coahuila. Crearán mini guías para "destinos turísticos" dentro del estado, destacando las particularidades de cada lugar (Parras, Cuatro Ciénegas, la Sierra de Arteaga, Dunas de Bilbao, etc.).

Design your own project

Learn more

What if there was a tool to help us take our wild project ideas and create a scope and sequence? There is! Inkwire and the Professional Learning team at High Tech High’s Graduate School of Education designed an AI-assisted curriculum planning tool.

Powered by High Tech High's Kaleidoscope framework for project-based learning (PBL) design, this AI assistant helps educators – and learners! – integrate standards and curriculum requirements into a cycle of PBL Essentials.

The AI-assisted Kaleidoscope tool is co-designed by Inkwire & the High Tech High Graduate School of Education Professional Learning Team. The "Design for Deeper Learning Kaleidoscope" framework is copyright by the High Tech High Graduate School of Education.