4th Grade
  • Project
  • 4 weeks

Nature's Guardians: Landform Adventure Quest

Marina Utegenova
3-5.AG.1.1
3-5.AG.1.2
3-5.AG.1.3
3-5.AG.2.1
3-5.AG.3.1
+ 25 more

Purpose

This project aims to engage fourth-grade students in exploring the dynamic processes that shape our planet, with a focus on understanding landform formations, erosion, and desertification. Through hands-on activities and collaborations with community partners, students will investigate the impact of natural processes and human activities on the environment. The project culminates in students designing and presenting innovative solutions to mitigate desertification, fostering critical thinking and problem-solving skills.

Learning goals

Students will explore the processes of erosion and weathering, and understand how these natural phenomena shape landforms. They will investigate the causes and effects of desertification, with a focus on human activities and sustainable resource use. Through hands-on model creation and experimentation, students will develop solutions to mitigate the impact of desertification on human communities. They will engage with community partners to gain real-world insights and refine their designs, culminating in a presentation of their innovative solutions.
Standards
  • 3-5.AG.1.1 - Similarities and differences in patterns can be used to sort, classify, communicate and analyze simple rates of change for natural phenomena and designed products.
  • 3-5.AG.1.2 - Patterns of change can be used to make predictions.
  • 3-5.AG.1.3 - Patterns can be used as evidence to support an explanation.
  • 3-5.AG.2.1 - Cause and effect relationships are routinely identified, tested, and used to explain change.
  • 3-5.AG.3.1 - Natural objects and/or observable phenomena exist from the very small to the immensely large or from very short to very long time periods.
  • 3-5.AG.4.1 - A system is a group of related parts that make up a whole and can carry out functions its individual parts cannot.
  • 3-5.AG.4.2 - A system can be described in terms of its components and their interactions.
  • 3-5.AG.7.2 - Some systems appear stable, but over long periods of time will eventually change.
  • ESS.1.C - The History of Planet Earth
  • ESS.2.C - The Roles of Water in Earth’s Surface Processes
  • ESS.2.B - Plate Tectonics and Large-Scale System Interactions
  • ESS.3.A - Natural Resources
  • ESS.3.B - Natural Hazards
  • ESS.3.C - Human Impacts on Earth Systems
  • ESS.3.D - Global Climate Change
  • ETS.1.A - Defining and Delimiting an Engineering Problem
  • ETS.1.B - Developing Possible Solutions
  • ETS.1.C - Optimizing the Design Solution
  • LS.1.D - Information Processing
  • 4-ESS1-1 - Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time.
  • 4-ESS2-1 - Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.
  • 4-ESS3-2 - Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans.
  • 3-5.AF.1.1 - Ask questions about what would happen if a variable is changed.
  • 3-5.AF.1.2 - Identify scientific (testable) and non-scientific (non-testable) questions.
  • 3-5.AF.1.3 - Ask questions that can be investigated and predict reasonable outcomes based on patterns such as cause and effect relationships.
  • 3-5.AF.1.5 - Define a simple design problem that can be solved through the development of an object, tool, process, or system and includes several criteria for success and constraints on materials, time, or cost.
  • 3-5.AF.2.1 - Identify limitations of models.
  • 3-5.AF.2.3 - Develop a model using an analogy, example, or abstract representation to describe a scientific principle or design solution.
  • 3-5.AF.2.6 - Use a model to test cause and effect relationships or interactions concerning the functioning of a natural or designed system.
  • 3-5.AF.3.2 - Evaluate appropriate methods and/or tools for collecting data.

Products

Students will collaboratively create a large mural that illustrates various landforms and the effects of desertification, integrating their own solutions to mitigate these impacts. They will develop interactive dioramas that depict erosion and weathering processes, showcasing sustainable practices through student-designed models. Additionally, students will design a hands-on exhibit allowing visitors to manipulate models simulating natural processes and observe the outcomes of human interventions. Finally, a 'Desertification Solutions Gallery' will be curated, featuring student prototypes and models with informational panels and interactive elements for exploration.

Launch

Begin the project with a "Landform Exploration Day," where students rotate through interactive stations simulating different landform processes such as erosion and weathering. Use materials like sand, water, and small rocks to create hands-on experiences that demonstrate these natural phenomena. Encourage students to make observations and predictions, setting the stage for deeper inquiry and exploration throughout the project.

Exhibition

Host a "Desertification Solutions Fair" where students present their models and prototypes in an interactive gallery setting. Invite family members, community partners, and local experts to explore the exhibits, engage with students, and participate in hands-on demonstrations. Incorporate digital presentations and student-led discussions to highlight the research and design processes behind each solution, fostering a collaborative atmosphere for sharing insights and feedback.