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                 data-tippy-content="Colorado • Computer Science • CS.HS.3.5 • Computing solutions can have impacts (personal, ethical, social, economic and cultural) based on their use.">
                CS.HS.3.5
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            <div class="bg-blue-100 dark:bg-blue-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Colorado • Computer Science • CS.HS.2.2 • Computer hardware, the lowest level of a computer system, consists of many different parts, each providing a specialized function.">
                CS.HS.2.2
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            <div class="bg-blue-100 dark:bg-blue-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Colorado • Computer Science • CS.HS.6.1 • Digital citizenship involves multiple practices intended to promote safety, well-being respectful discourse, ethical use of information, and positive relationships.">
                CS.HS.6.1
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                 data-tippy-content="Colorado • Computer Science • CS.HS.1.8 • Data from a computer program can be visually presented to better understand and articulate solutions to a problem.">
                CS.HS.1.8
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                 data-tippy-content="Colorado • Computer Science • CS.HS.6.1.h • Identify research trends related to the health impact of screen time.">
                CS.HS.6.1.h
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                 data-tippy-content="Big Picture Learning Goals &amp; Gateway Keys • Learning Goals • Communication (LG.1) - Students will demonstrate competency in the ‘Communication’ Learning Goal when they provide evidence they can be a powerful communicator who understands their audience, expresses ideas clearly through speaking, writing, and listening, and uses technology and creativity to inspire others across cultures.">
                Communication
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            <div class="bg-green-100 dark:bg-green-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Big Picture Learning Goals &amp; Gateway Keys • Learning Goals • Empirical Reasoning (Thinking Like a Scientist) (LG.2) - Students will demonstrate competency in the ‘Empirical Reasoning’ Learning Goal when they provide evidence that they can successfully ask questions, investigate, collect data, and use evidence to understand and explain the world.">
                Empirical Reasoning (Thinking Like a Scientist)
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            <div class="bg-green-100 dark:bg-green-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Big Picture Learning Goals &amp; Gateway Keys • Learning Goals • Social Reasoning (Thinking Like a Historian/Social Scientist) (LG.3) - Students will demonstrate competency in the ‘Social Reasoning’ Learning Goal when they provide evidence they can successfully understand people, cultures, systems, and history, and use that knowledge to make thoughtful decisions and take action.">
                Social Reasoning (Thinking Like a Historian/Social Scientist)
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            <div class="bg-green-100 dark:bg-green-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Big Picture Learning Goals &amp; Gateway Keys • Gateway Keys • Pursuer of Passions and Interests (PK.2) - Students are Pursuers of Passions and Interests when they actively seek to discover their passions and interests through exploration, cultivation, and pursuit of knowledge.">
                Pursuer of Passions and Interests
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            <div class="bg-green-100 dark:bg-green-500/20 rounded-xl p-1 px-1.5 max-w-fit text-xs"
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                 data-tippy-content="Big Picture Learning Goals &amp; Gateway Keys • Gateway Keys • Agile Thinker (AK.2) - Students are Agile Thinkers when they are curious, flexible, critical thinkers who exhibit a growth mindset.">
                Agile Thinker
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