5th Grade  Project 4 weeks

Game Club Quest: Play, Create, Collaborate!

Nicole Garcia
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Purpose

The purpose of this project is to engage 5th-grade students in designing and running a game club that emphasizes teamwork and problem-solving through video games. Over four weeks, students will collaboratively create games that incorporate these elements, fostering critical thinking and cooperative skills. The project culminates in a showcase where students present their games to peers, family, and community members, highlighting the collaborative aspects of their designs.

Learning goals

Students will explore the principles of game design, focusing on how to create engaging experiences that foster teamwork and problem-solving. They will develop skills in collaboration, critical thinking, and communication as they work together to design and test their games. Through peer reviews and feedback sessions, students will refine their ability to give and receive constructive criticism, enhancing their ability to iterate and improve their projects. Additionally, they will gain insights into the role of game mechanics in encouraging cooperative play and will learn to articulate their design choices during showcase events.
Standards
  • Common Core - CCSS.ELA-LITERACY.CCRA.W.7: Conduct short as well as more sustained research projects based on focused questions, demonstrating understanding of the subject under investigation.
  • Common Core - CCSS.ELA-LITERACY.CCRA.SL.4: Present information, findings, and supporting evidence such that listeners can follow the line of reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
  • Common Core - CCSS.MATH.PRACTICE.MP1: Make sense of problems and persevere in solving them.

Products

Throughout the project, students will develop their own video games that emphasize teamwork and problem-solving. These games will be tested and refined through peer reviews and feedback from guest experts. By the end of the learning experience, students will present their final game designs at a Game Jam Expo, where they will narrate gameplay and discuss the collaborative elements integrated into their creations.

Launch

Begin the project with a 'Virtual Game Tour,' where students explore a curated selection of video games known for their teamwork and problem-solving elements. Following the gameplay, facilitate a group discussion to identify the features that make these games effective in fostering collaboration. Encourage students to reflect on their experiences and consider how they might incorporate similar elements into their own game designs.

Exhibition

Host a 'Game Jam Expo' where students invite family members and community members to play and experience the games they've created. Students will serve as guides and facilitators, explaining the mechanics and the teamwork and problem-solving elements integrated into their games. This interactive event will allow attendees to engage with the games and provide feedback, fostering a sense of accomplishment and community connection for the students.